Chasing down the sample-mask-execution failure revealed some other missing machinery; will resend once everything is working.
On Sat, Nov 30, 2013 at 2:21 PM, Chris Forbes <chr...@ijw.co.nz> wrote: > This series enables the compressed multisample layout for multisample > textures. > Previously we would only use CMS for renderbuffers, since our texelFetch() > implementation didn't understand it. > > Known to break the sample-mask-execution -tex test, but not sure why yet -- > it doesn't use texelFetch(). > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev