This series enables the compressed multisample layout for multisample textures. Previously we would only use CMS for renderbuffers, since our texelFetch() implementation didn't understand it.
Known to break the sample-mask-execution -tex test, but not sure why yet -- it doesn't use texelFetch(). _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev