This series adds the mesa and glsl compiler support for the new 'sample in' and 'sample out' qualifiers from GLSL 4.0 / ARB_gpu_shader5.
Driver support (beyond triggering per-sample fragment shader evaluation) is not yet implemented. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev