On 11/04/2013 12:05 PM, Alexander von Gluck IV wrote:
* Call mesa viewport call on winndow resize
* Add initial postprocessing code
* Pass hgl_context to private statetracker
   as it is more useful than GalliumContext
* Use Lock and Unlock functions to standardize
   GalliumContext locking
* Create texture resources in texture validation

With the missing breaks,

Acked-by: Brian Paul <bri...@vmware.com>


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