On Mon, Nov 4, 2013 at 1:05 PM, Alexander von Gluck IV <kallis...@unixzen.com> wrote:
* Call mesa viewport call on winndow resize
* Add initial postprocessing code
* Pass hgl_context to private statetracker
  as it is more useful than GalliumContext
* Use Lock and Unlock functions to standardize
  GalliumContext locking
* Create texture resources in texture validation
---
+                       switch(statts[i]) {
+                               case ST_ATTACHMENT_FRONT_LEFT:
+                                       format = 
context->stVisual->color_format;
+                                       bind = PIPE_BIND_RENDER_TARGET;
+                               case ST_ATTACHMENT_DEPTH_STENCIL:
+                                       format = 
context->stVisual->depth_stencil_format;
+                                       bind = PIPE_BIND_DEPTH_STENCIL;
+                               case ST_ATTACHMENT_ACCUM:
+                                       format = 
context->stVisual->accum_format;
+                                       bind = PIPE_BIND_RENDER_TARGET;
+                               default:
+                                       ERROR("%s: Unexpected attachment 
type!\n", __func__);
+                       }

Just realized that I forgot to put break's here in the switch.

Will fix before pushing if this patch is approved / ack'ed

 -- Alex

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