On 11/01/2013 09:54 AM, Courtney Goeltzenleuchter wrote: > Add necessary driver interface and state to support glTextureView as > specified by ARB_texture_view. Includes updates to configuration > files (i.e. Makefile.am, SConscript, etc.), xml definition for > glTextureView, header files and the new texture parameters.
This needs to be split into multiple patches. Please look at Fredrik Hoglund's recent ARB_vertex_attrib_binding series for a good example. - Some early patch should just update src/mapi/glapi, src/mesa/main/tests/dispatch_sanity.cpp (missing from this patch), and stub versions of the new functions. - A patch after that should add tracking to src/mesa/main/extensions.c and the necessary updates to struct gl_extensions. Sometimes this is squashed in with the glapi changes, sometimes not. - A patch after that should add new data types, tracking, etc. to mtypes.h. - Successive patches should implement the new functions added by the extension. These patches will also generally update dd_function_table. - After the core implementation, patches should add back-end work for specific drivers (none in this case). One other general comment... for types that are not visible to the API layer, we generally prefer to *not* use GL types. It looks like there are a few places that use GLboolean, for example, that should just use bool (from stdbool.h). I've made just a couple other comments below... > --- > src/mapi/glapi/gen/ARB_texture_view.xml | 23 ++ > src/mapi/glapi/gen/Makefile.am | 1 + > src/mapi/glapi/gen/gl_API.xml | 6 +- > src/mapi/glapi/gen/gl_genexec.py | 1 + > src/mesa/Makefile.sources | 1 + > src/mesa/SConscript | 1 + > src/mesa/drivers/common/driverfuncs.c | 3 + > src/mesa/main/dd.h | 5 + > src/mesa/main/extensions.c | 1 + > src/mesa/main/mtypes.h | 6 + > src/mesa/main/texparam.c | 52 ++- > src/mesa/main/texstorage.c | 33 ++ > src/mesa/main/textureview.c | 622 > ++++++++++++++++++++++++++++++++ > src/mesa/main/textureview.h | 39 ++ > 14 files changed, 792 insertions(+), 2 deletions(-) > create mode 100644 src/mapi/glapi/gen/ARB_texture_view.xml > create mode 100644 src/mesa/main/textureview.c > create mode 100644 src/mesa/main/textureview.h > > diff --git a/src/mapi/glapi/gen/ARB_texture_view.xml > b/src/mapi/glapi/gen/ARB_texture_view.xml > new file mode 100644 > index 0000000..3e6b8c9 > --- /dev/null > +++ b/src/mapi/glapi/gen/ARB_texture_view.xml > @@ -0,0 +1,23 @@ > +<?xml version="1.0"?> > +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> > + > +<!-- Note: no GLX protocol info yet. --> > + > +<OpenGLAPI> > + > +<category name="GL_ARB_texture_view" number="124"> > + > + <function name="TextureView" offset="assign"> > + <param name="texture" type="GLuint"/> > + <param name="target" type="GLenum"/> > + <param name="origtexture" type="GLuint"/> > + <param name="internalformat" type="GLenum"/> > + <param name="minlevel" type="GLuint"/> > + <param name="numlevels" type="GLuint"/> > + <param name="minlayer" type="GLuint"/> > + <param name="numlayers" type="GLuint"/> > + </function> > + > +</category> > + > +</OpenGLAPI> > diff --git a/src/mapi/glapi/gen/Makefile.am b/src/mapi/glapi/gen/Makefile.am > index 3902452..c35e3c1 100644 > --- a/src/mapi/glapi/gen/Makefile.am > +++ b/src/mapi/glapi/gen/Makefile.am > @@ -123,6 +123,7 @@ API_XML = \ > ARB_texture_rg.xml \ > ARB_texture_storage_multisample.xml \ > ARB_texture_storage.xml \ > + ARB_texture_view.xml \ > ARB_vertex_array_object.xml \ > AMD_draw_buffers_blend.xml \ > AMD_performance_monitor.xml \ > diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml > index 45d69b4..0b0d3b5 100644 > --- a/src/mapi/glapi/gen/gl_API.xml > +++ b/src/mapi/glapi/gen/gl_API.xml > @@ -8458,7 +8458,11 @@ > > </category> > > -<!-- ARB extensions #120...#126 --> > +<!-- ARB extensions #120...#123 --> > + > +<xi:include href="ARB_texture_view.xml" > xmlns:xi="http://www.w3.org/2001/XInclude"/> > + > +<!-- ARB extensions #125...#126 --> > > <xi:include href="ARB_ES3_compatibility.xml" > xmlns:xi="http://www.w3.org/2001/XInclude"/> > > diff --git a/src/mapi/glapi/gen/gl_genexec.py > b/src/mapi/glapi/gen/gl_genexec.py > index 3ce190f..b557b3b 100644 > --- a/src/mapi/glapi/gen/gl_genexec.py > +++ b/src/mapi/glapi/gen/gl_genexec.py > @@ -102,6 +102,7 @@ header = """/** > #include "main/texstate.h" > #include "main/texstorage.h" > #include "main/texturebarrier.h" > +#include "main/textureview.h" > #include "main/transformfeedback.h" > #include "main/mtypes.h" > #include "main/varray.h" > diff --git a/src/mesa/Makefile.sources b/src/mesa/Makefile.sources > index a84f8a7..39525bc 100644 > --- a/src/mesa/Makefile.sources > +++ b/src/mesa/Makefile.sources > @@ -103,6 +103,7 @@ MAIN_FILES = \ > $(SRCDIR)main/texstate.c \ > $(SRCDIR)main/texstorage.c \ > $(SRCDIR)main/texstore.c \ > + $(SRCDIR)main/textureview.c \ > $(SRCDIR)main/texturebarrier.c \ > $(SRCDIR)main/transformfeedback.c \ > $(SRCDIR)main/uniforms.c \ > diff --git a/src/mesa/SConscript b/src/mesa/SConscript > index 4213498..581bd69 100644 > --- a/src/mesa/SConscript > +++ b/src/mesa/SConscript > @@ -136,6 +136,7 @@ main_sources = [ > 'main/texstorage.c', > 'main/texstore.c', > 'main/texturebarrier.c', > + 'main/textureview.c', > 'main/transformfeedback.c', > 'main/uniform_query.cpp', > 'main/uniforms.c', > diff --git a/src/mesa/drivers/common/driverfuncs.c > b/src/mesa/drivers/common/driverfuncs.c > index 5faa98a..f185688 100644 > --- a/src/mesa/drivers/common/driverfuncs.c > +++ b/src/mesa/drivers/common/driverfuncs.c > @@ -211,6 +211,9 @@ _mesa_init_driver_functions(struct dd_function_table > *driver) > /* GL_ARB_texture_storage */ > driver->AllocTextureStorage = _mesa_alloc_texture_storage; > > + /* GL_ARB_texture_view */ > + driver->TextureView = NULL; > + > /* GL_ARB_texture_multisample */ > driver->GetSamplePosition = NULL; > } > diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h > index d7c4327..6690e5a 100644 > --- a/src/mesa/main/dd.h > +++ b/src/mesa/main/dd.h > @@ -375,6 +375,11 @@ struct dd_function_table { > GLsizei levels, GLsizei width, > GLsizei height, GLsizei depth); > > + /** Called as part of glTextureView to add views to origTexObj */ > + GLboolean (*TextureView)(struct gl_context *ctx, > + struct gl_texture_object *texObj, > + struct gl_texture_object *origTexObj); > + > /** > * Map a renderbuffer into user space. > * \param mode bitmask of GL_MAP_READ_BIT, GL_MAP_WRITE_BIT and > diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c > index 285ec37..1a532b5 100644 > --- a/src/mesa/main/extensions.c > +++ b/src/mesa/main/extensions.c > @@ -155,6 +155,7 @@ static const struct extension extension_table[] = { > { "GL_ARB_texture_rg", o(ARB_texture_rg), > GL, 2008 }, > { "GL_ARB_texture_storage", o(dummy_true), > GL, 2011 }, > { "GL_ARB_texture_storage_multisample", > o(ARB_texture_multisample), GL, 2012 }, > + { "GL_ARB_texture_view", o(ARB_texture_view), > GL, 2012 }, > { "GL_ARB_texture_swizzle", o(EXT_texture_swizzle), > GL, 2008 }, > { "GL_ARB_timer_query", o(ARB_timer_query), > GL, 2010 }, > { "GL_ARB_transform_feedback2", > o(ARB_transform_feedback2), GL, 2010 }, > diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h > index 087bc37..74c5d30 100644 > --- a/src/mesa/main/mtypes.h > +++ b/src/mesa/main/mtypes.h > @@ -1184,6 +1184,11 @@ struct gl_texture_object > pressure? */ > GLboolean Immutable; /**< GL_ARB_texture_storage */ > > + GLuint MinLevel; /**< GL_ARB_texture_view */ > + GLuint MinLayer; /**< GL_ARB_texture_view */ > + GLuint NumLevels; /**< GL_ARB_texture_view */ > + GLuint NumLayers; /**< GL_ARB_texture_view */ > + > /** Actual texture images, indexed by [cube face] and [mipmap level] */ > struct gl_texture_image *Image[MAX_FACES][MAX_TEXTURE_LEVELS]; > > @@ -3273,6 +3278,7 @@ struct gl_extensions > GLboolean ARB_texture_query_lod; > GLboolean ARB_texture_rg; > GLboolean ARB_texture_rgb10_a2ui; > + GLboolean ARB_texture_view; > GLboolean ARB_timer_query; > GLboolean ARB_transform_feedback2; > GLboolean ARB_transform_feedback3; > diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c > index d56b7d9..9a5bb61 100644 > --- a/src/mesa/main/texparam.c > +++ b/src/mesa/main/texparam.c > @@ -1570,6 +1570,30 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, > GLfloat *params ) > *params = (GLfloat) obj->ImmutableLevels; > break; > > + case GL_TEXTURE_VIEW_MIN_LEVEL: > + if (!ctx->Extensions.ARB_texture_view) > + goto invalid_pname; > + *params = (GLfloat) obj->MinLevel; > + break; > + > + case GL_TEXTURE_VIEW_NUM_LEVELS: > + if (!ctx->Extensions.ARB_texture_view) > + goto invalid_pname; > + *params = (GLfloat) obj->NumLevels; > + break; > + > + case GL_TEXTURE_VIEW_MIN_LAYER: > + if (!ctx->Extensions.ARB_texture_view) > + goto invalid_pname; > + *params = (GLfloat) obj->MinLayer; > + break; > + > + case GL_TEXTURE_VIEW_NUM_LAYERS: > + if (!ctx->Extensions.ARB_texture_view) > + goto invalid_pname; > + *params = (GLfloat) obj->NumLayers; > + break; > + > case GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES: > if (!_mesa_is_gles(ctx) || !ctx->Extensions.OES_EGL_image_external) > goto invalid_pname; > @@ -1746,11 +1770,37 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, > GLint *params ) > break; > > case GL_TEXTURE_IMMUTABLE_LEVELS: > - if (!_mesa_is_gles3(ctx)) > + if (!_mesa_is_gles3(ctx) > + && !_mesa_is_desktop_gl(ctx) > + && !ctx->Extensions.ARB_texture_view) This if-statement will never evaluate to true because at least one of _mesa_is_gles3 or _mesa_is_desktop_gl will be false. > goto invalid_pname; > *params = obj->ImmutableLevels; > break; > > + case GL_TEXTURE_VIEW_MIN_LEVEL: > + if (!ctx->Extensions.ARB_texture_view) > + goto invalid_pname; > + *params = (GLint) obj->MinLevel; > + break; > + > + case GL_TEXTURE_VIEW_NUM_LEVELS: > + if (!ctx->Extensions.ARB_texture_view) > + goto invalid_pname; > + *params = (GLint) obj->NumLevels; > + break; > + > + case GL_TEXTURE_VIEW_MIN_LAYER: > + if (!ctx->Extensions.ARB_texture_view) > + goto invalid_pname; > + *params = (GLint) obj->MinLayer; > + break; > + > + case GL_TEXTURE_VIEW_NUM_LAYERS: > + if (!ctx->Extensions.ARB_texture_view) > + goto invalid_pname; > + *params = (GLint) obj->NumLayers; > + break; > + > case GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES: > if (!_mesa_is_gles(ctx) || !ctx->Extensions.OES_EGL_image_external) > goto invalid_pname; > diff --git a/src/mesa/main/texstorage.c b/src/mesa/main/texstorage.c > index 7bd8652..e8db4af 100644 > --- a/src/mesa/main/texstorage.c > +++ b/src/mesa/main/texstorage.c > @@ -429,8 +429,41 @@ texstorage(GLuint dims, GLenum target, GLsizei levels, > GLenum internalformat, > return; > } > > + /* If the command is successful, > + * TEXTURE_IMMUTABLE_FORMAT becomes TRUE. > + * TEXTURE_IMMUTABLE_LEVELS and TEXTURE_VIEW_NUM_LEVELS become levels. > + * If the texture target is TEXTURE_1D_ARRAY then > + * TEXTURE_VIEW_NUM_LAYERS becomes height. > + * If the texture target is TEXTURE_2D_ARRAY, TEXTURE_CUBE_MAP_ARRAY, > + * or TEXTURE_2D_MULTISAMPLE_ARRAY then TEXTURE_VIEW_NUM_LAYERS > becomes depth. > + * If the texture target is TEXTURE_CUBE_MAP, then > + * TEXTURE_VIEW_NUM_LAYERS becomes 6. > + * For any other texture target, TEXTURE_VIEW_NUM_LAYERS becomes 1. > + */ > + > texObj->Immutable = GL_TRUE; > texObj->ImmutableLevels = levels; > + texObj->MinLevel = 0; > + texObj->NumLevels = levels; > + texObj->MinLayer = 0; > + texObj->NumLayers = 1; > + switch (target) > + { { on the same line as the switch. > + case GL_TEXTURE_1D_ARRAY: > + texObj->NumLayers = height; > + break; > + > + case GL_TEXTURE_2D_ARRAY: > + case GL_TEXTURE_CUBE_MAP_ARRAY: > + case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: > + texObj->NumLayers = depth; > + break; > + > + case GL_TEXTURE_CUBE_MAP: > + texObj->NumLayers = 6; > + break; > + } > + > } > } > > diff --git a/src/mesa/main/textureview.c b/src/mesa/main/textureview.c > new file mode 100644 > index 0000000..62b295b > --- /dev/null > +++ b/src/mesa/main/textureview.c > @@ -0,0 +1,622 @@ > +/* > + * Mesa 3-D graphics library > + * > + * Copyright (C) 2013 LunarG, Inc. > + * > + * Permission is hereby granted, free of charge, to any person obtaining a > + * copy of this software and associated documentation files (the "Software"), > + * to deal in the Software without restriction, including without limitation > + * the rights to use, copy, modify, merge, publish, distribute, sublicense, > + * and/or sell copies of the Software, and to permit persons to whom the > + * Software is furnished to do so, subject to the following conditions: > + * > + * The above copyright notice and this permission notice shall be included > + * in all copies or substantial portions of the Software. > + * > + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR > + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, > + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL > + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER > + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING > + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER > + * DEALINGS IN THE SOFTWARE. > + * > + * Authors: > + * Courtney Goeltzenleuchter <court...@lunarg.com> > + */ > + > + > +/** > + * \file textureview.c > + * GL_ARB_texture_view functions > + */ > + > +#include "glheader.h" > +#include "context.h" > +#include "enums.h" > +#include "imports.h" > +#include "macros.h" > +#include "teximage.h" > +#include "texobj.h" > +#include "texstorage.h" > +#include "textureview.h" > +#include "mtypes.h" > + > +/* Table 3.X.2 (Compatible internal formats for TextureView) > + > --------------------------------------------------------------------------- > + | Class | Internal formats > | > + > --------------------------------------------------------------------------- > + | VIEW_CLASS_128_BITS | RGBA32F, RGBA32UI, RGBA32I > | > + > --------------------------------------------------------------------------- > + | VIEW_CLASS_96_BITS | RGB32F, RGB32UI, RGB32I > | > + > --------------------------------------------------------------------------- > + | VIEW_CLASS_64_BITS | RGBA16F, RG32F, RGBA16UI, RG32UI, RGBA16I, > | > + | | RG32I, RGBA16, RGBA16_SNORM > | > + > --------------------------------------------------------------------------- > + | VIEW_CLASS_48_BITS | RGB16, RGB16_SNORM, RGB16F, RGB16UI, RGB16I > | > + > --------------------------------------------------------------------------- > + | VIEW_CLASS_32_BITS | RG16F, R11F_G11F_B10F, R32F, > | > + | | RGB10_A2UI, RGBA8UI, RG16UI, R32UI, > | > + | | RGBA8I, RG16I, R32I, RGB10_A2, RGBA8, RG16, > | > + | | RGBA8_SNORM, RG16_SNORM, SRGB8_ALPHA8, RGB9_E5 > | > + > --------------------------------------------------------------------------- > + | VIEW_CLASS_24_BITS | RGB8, RGB8_SNORM, SRGB8, RGB8UI, RGB8I > | > + > --------------------------------------------------------------------------- > + | VIEW_CLASS_16_BITS | R16F, RG8UI, R16UI, RG8I, R16I, RG8, R16, > | > + | | RG8_SNORM, R16_SNORM > | > + > --------------------------------------------------------------------------- > + | VIEW_CLASS_8_BITS | R8UI, R8I, R8, R8_SNORM > | > + > --------------------------------------------------------------------------- > + | VIEW_CLASS_RGTC1_RED | COMPRESSED_RED_RGTC1, > | > + | | COMPRESSED_SIGNED_RED_RGTC1 > | > + > --------------------------------------------------------------------------- > + | VIEW_CLASS_RGTC2_RG | COMPRESSED_RG_RGTC2, > | > + | | COMPRESSED_SIGNED_RG_RGTC2 > | > + > --------------------------------------------------------------------------- > + | VIEW_CLASS_BPTC_UNORM | COMPRESSED_RGBA_BPTC_UNORM, > | > + | | COMPRESSED_SRGB_ALPHA_BPTC_UNORM > | > + > --------------------------------------------------------------------------- > + | VIEW_CLASS_BPTC_FLOAT | COMPRESSED_RGB_BPTC_SIGNED_FLOAT, > | > + | | COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT > | > + > --------------------------------------------------------------------------- > + */ > +struct internal_format_class_info { > + GLenum view_class; > + GLenum internal_format; > +}; > +#define INFO(c,f) {GL_##c, GL_##f} > +static const struct internal_format_class_info > _compatible_internal_formats[] = { > + INFO(VIEW_CLASS_128_BITS, RGBA32F), > + INFO(VIEW_CLASS_128_BITS, RGBA32UI), > + INFO(VIEW_CLASS_128_BITS, RGBA32I), > + INFO(VIEW_CLASS_96_BITS, RGB32F), > + INFO(VIEW_CLASS_96_BITS, RGB32UI), > + INFO(VIEW_CLASS_96_BITS, RGB32I), > + INFO(VIEW_CLASS_64_BITS, RGBA16F), > + INFO(VIEW_CLASS_64_BITS, RG32F), > + INFO(VIEW_CLASS_64_BITS, RGBA16UI), > + INFO(VIEW_CLASS_64_BITS, RG32UI), > + INFO(VIEW_CLASS_64_BITS, RGBA16I), > + INFO(VIEW_CLASS_64_BITS, RG32I), > + INFO(VIEW_CLASS_64_BITS, RGBA16), > + INFO(VIEW_CLASS_64_BITS, RGBA16_SNORM), > + INFO(VIEW_CLASS_48_BITS, RGB16), > + INFO(VIEW_CLASS_48_BITS, RGB16_SNORM), > + INFO(VIEW_CLASS_48_BITS, RGB16F), > + INFO(VIEW_CLASS_48_BITS, RGB16UI), > + INFO(VIEW_CLASS_48_BITS, RGB16I), > + INFO(VIEW_CLASS_32_BITS, RG16F), > + INFO(VIEW_CLASS_32_BITS, R11F_G11F_B10F), > + INFO(VIEW_CLASS_32_BITS, R32F), > + INFO(VIEW_CLASS_32_BITS, RGB10_A2UI), > + INFO(VIEW_CLASS_32_BITS, RGBA8UI), > + INFO(VIEW_CLASS_32_BITS, RG16UI), > + INFO(VIEW_CLASS_32_BITS, R32UI), > + INFO(VIEW_CLASS_32_BITS, RGBA8I), > + INFO(VIEW_CLASS_32_BITS, RG16I), > + INFO(VIEW_CLASS_32_BITS, R32I), > + INFO(VIEW_CLASS_32_BITS, RGB10_A2), > + INFO(VIEW_CLASS_32_BITS, RGBA8), > + INFO(VIEW_CLASS_32_BITS, RG16), > + INFO(VIEW_CLASS_32_BITS, RGBA8_SNORM), > + INFO(VIEW_CLASS_32_BITS, RG16_SNORM), > + INFO(VIEW_CLASS_32_BITS, SRGB8_ALPHA8), > + INFO(VIEW_CLASS_32_BITS, RGB9_E5), > + INFO(VIEW_CLASS_24_BITS, RGB8), > + INFO(VIEW_CLASS_24_BITS, RGB8_SNORM), > + INFO(VIEW_CLASS_24_BITS, SRGB8), > + INFO(VIEW_CLASS_24_BITS, RGB8UI), > + INFO(VIEW_CLASS_24_BITS, RGB8I), > + INFO(VIEW_CLASS_16_BITS, R16F), > + INFO(VIEW_CLASS_16_BITS, RG8UI), > + INFO(VIEW_CLASS_16_BITS, R16UI), > + INFO(VIEW_CLASS_16_BITS, RG8I), > + INFO(VIEW_CLASS_16_BITS, R16I), > + INFO(VIEW_CLASS_16_BITS, RG8), > + INFO(VIEW_CLASS_16_BITS, R16), > + INFO(VIEW_CLASS_16_BITS, RG8_SNORM), > + INFO(VIEW_CLASS_16_BITS, R16_SNORM), > + INFO(VIEW_CLASS_8_BITS, R8UI), > + INFO(VIEW_CLASS_8_BITS, R8I), > + INFO(VIEW_CLASS_8_BITS, R8), > + INFO(VIEW_CLASS_8_BITS, R8_SNORM), > + INFO(VIEW_CLASS_RGTC1_RED, COMPRESSED_RED_RGTC1), > + INFO(VIEW_CLASS_RGTC1_RED, COMPRESSED_SIGNED_RED_RGTC1), > + INFO(VIEW_CLASS_RGTC2_RG, COMPRESSED_RG_RGTC2), > + INFO(VIEW_CLASS_RGTC2_RG, COMPRESSED_SIGNED_RG_RGTC2), > + INFO(VIEW_CLASS_BPTC_UNORM, COMPRESSED_RGBA_BPTC_UNORM_ARB), > + INFO(VIEW_CLASS_BPTC_UNORM, COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB), > + INFO(VIEW_CLASS_BPTC_FLOAT, COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB), > + INFO(VIEW_CLASS_BPTC_FLOAT, COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB), > + INFO(FALSE, FALSE) I don't think the sentinel is necessary. > +}; > +#undef INFO > + > +/** > + * Lookup format view class based on internalformat > + * \return VIEW_CLASS if internalformat found in table, GL_FALSE otherwise. > + */ > +static GLenum > +lookup_view_class(GLenum internalformat) > +{ > + GLuint i; > + > + for (i = 0; _compatible_internal_formats[i].view_class != GL_FALSE; i++) { With the sentinel removed, use for (i = 0; i < ARRAY_SIZE(_compatible_internal_formats); i++) { > + if (_compatible_internal_formats[i].internal_format == internalformat) > + return _compatible_internal_formats[i].view_class; > + } > + return GL_FALSE; > +} > + > +/** > + * Compute the size of the next mipmap level. > + */ > +static void > +next_mipmap_level_size(GLenum target, > + GLint *width, GLint *height, GLint *depth) > +{ > + if (*width > 1) { > + *width /= 2; > + } > + > + if ((*height > 1) && (target != GL_TEXTURE_1D_ARRAY)) { > + *height /= 2; > + } > + > + if ((*depth > 1) && (target != GL_TEXTURE_2D_ARRAY)) { > + *depth /= 2; > + } > +} > + > +/** Helper to get a particular texture image in a texture object */ > +static struct gl_texture_image * > +get_tex_image(struct gl_context *ctx, > + struct gl_texture_object *texObj, > + GLuint face, GLuint level) > +{ > + struct gl_texture_image *texImage; > + > + if (!texObj) > + return NULL; > + > + texImage = texObj->Image[face][level]; > + if (!texImage) { > + texImage = ctx->Driver.NewTextureImage(ctx); > + if (!texImage) { > + _mesa_error(ctx, GL_OUT_OF_MEMORY, "texture image allocation"); > + return NULL; > + } > + > + texObj->Image[face][level] = texImage; > + > + /* Set the 'back' pointer */ > + texImage->TexObject = texObj; > + texImage->Level = level; > + texImage->Face = face; > + } > + > + return texImage; > +} > + > +/** > + * Initialize new texture's gl_texture_image structures. Will not call driver > + * to allocate new space, simply record relevant layer, face, format, etc. > + * \return GL_FALSE if any error, GL_TRUE otherwise. > + */ > +static GLboolean > +initialize_texture_fields(struct gl_context *ctx, > + GLenum target, > + struct gl_texture_object *texObj, > + GLint levels, > + GLsizei width, GLsizei height, GLsizei depth, > + GLenum internalFormat, gl_format texFormat) > +{ > + const GLuint numFaces = _mesa_num_tex_faces(target); > + GLint level, levelWidth = width, levelHeight = height, levelDepth = depth; > + GLuint face; > + > + /* Pretend we are bound to initialize the gl_texture_image structs */ > + texObj->Target = target; > + > + /* Set up all the texture object's gl_texture_images */ > + for (level = 0; level < levels; level++) { > + for (face = 0; face < numFaces; face++) { > + struct gl_texture_image *texImage = > + get_tex_image(ctx, texObj, face, level); > + > + if (!texImage) { > + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexStorage"); > + return GL_FALSE; > + } > + > + _mesa_init_teximage_fields(ctx, texImage, > + levelWidth, levelHeight, levelDepth, > + 0, internalFormat, texFormat); > + } > + > + next_mipmap_level_size(target, &levelWidth, &levelHeight, &levelDepth); > + } > + > + /* "unbind" */ > + texObj->Target = 0; > + > + return GL_TRUE; > +} > + > +#define RETURN_IF_SUPPORTED(t) do { \ > + if (newTarget == GL_ ## t) \ > + return GL_TRUE; \ > +} while (0) > + > +/** > + * Check for compatible target > + * If an error is found, record it with _mesa_error() > + * \return GL_FALSE if any error, GL_TRUE otherwise. > + */ > +static GLboolean > +target_valid(struct gl_context *ctx, GLenum origTarget, GLenum newTarget) > +{ > + /* > + * From ARB_texture_view spec: > + > --------------------------------------------------------------------------------------------------------- > + | Original target | Valid new targets | > + > --------------------------------------------------------------------------------------------------------- > + | TEXTURE_1D | TEXTURE_1D, TEXTURE_1D_ARRAY | > + | > ------------------------------------------------------------------------------------------------------- > | > + | TEXTURE_2D | TEXTURE_2D, TEXTURE_2D_ARRAY | > + | > ------------------------------------------------------------------------------------------------------- > | > + | TEXTURE_3D | TEXTURE_3D | > + | > ------------------------------------------------------------------------------------------------------- > | > + | TEXTURE_CUBE_MAP | TEXTURE_CUBE_MAP, TEXTURE_2D, > TEXTURE_2D_ARRAY, TEXTURE_CUBE_MAP_ARRAY | > + | > ------------------------------------------------------------------------------------------------------- > | > + | TEXTURE_RECTANGLE | TEXTURE_RECTANGLE | > + | > ------------------------------------------------------------------------------------------------------- > | > + | TEXTURE_BUFFER | <none> | > + | > ------------------------------------------------------------------------------------------------------- > | > + | TEXTURE_1D_ARRAY | TEXTURE_1D_ARRAY, TEXTURE_1D | > + | > ------------------------------------------------------------------------------------------------------- > | > + | TEXTURE_2D_ARRAY | TEXTURE_2D_ARRAY, TEXTURE_2D, > TEXTURE_CUBE_MAP, TEXTURE_CUBE_MAP_ARRAY | > + | > ------------------------------------------------------------------------------------------------------- > | > + | TEXTURE_CUBE_MAP_ARRAY | TEXTURE_CUBE_MAP_ARRAY, > TEXTURE_2D_ARRAY, TEXTURE_2D, TEXTURE_CUBE_MAP | > + | > ------------------------------------------------------------------------------------------------------- > | > + | TEXTURE_2D_MULTISAMPLE | TEXTURE_2D_MULTISAMPLE, > TEXTURE_2D_MULTISAMPLE_ARRAY | > + | > ------------------------------------------------------------------------------------------------------- > | > + | TEXTURE_2D_MULTISAMPLE_ARRAY | TEXTURE_2D_MULTISAMPLE, > TEXTURE_2D_MULTISAMPLE_ARRAY | > + > --------------------------------------------------------------------------------------------------------- > + */ > + > + switch (origTarget) { > + case GL_TEXTURE_1D: > + case GL_TEXTURE_1D_ARRAY: > + RETURN_IF_SUPPORTED(TEXTURE_1D); > + RETURN_IF_SUPPORTED(TEXTURE_1D_ARRAY); > + break; > + case GL_TEXTURE_2D: > + RETURN_IF_SUPPORTED(TEXTURE_2D); > + RETURN_IF_SUPPORTED(TEXTURE_2D_ARRAY); > + break; > + case GL_TEXTURE_3D: > + RETURN_IF_SUPPORTED(TEXTURE_3D); > + break; > + case GL_TEXTURE_RECTANGLE: > + RETURN_IF_SUPPORTED(TEXTURE_RECTANGLE); > + break; > + case GL_TEXTURE_CUBE_MAP: > + case GL_TEXTURE_2D_ARRAY: > + case GL_TEXTURE_CUBE_MAP_ARRAY: > + RETURN_IF_SUPPORTED(TEXTURE_2D); > + RETURN_IF_SUPPORTED(TEXTURE_2D_ARRAY); > + RETURN_IF_SUPPORTED(TEXTURE_CUBE_MAP); > + RETURN_IF_SUPPORTED(TEXTURE_CUBE_MAP_ARRAY); > + break; > + case GL_TEXTURE_2D_MULTISAMPLE: > + case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: > + RETURN_IF_SUPPORTED(TEXTURE_2D_MULTISAMPLE); > + RETURN_IF_SUPPORTED(TEXTURE_2D_MULTISAMPLE_ARRAY); > + break; > + } > + _mesa_error(ctx, GL_INVALID_OPERATION, > + "glTextureView(illegal target=%s)", > + _mesa_lookup_enum_by_nr(newTarget)); > + return GL_FALSE; > +} > +#undef RETURN_IF_SUPPORTED > + > +/** > + * Check for compatible format > + * If an error is found, record it with _mesa_error() > + * \return GL_FALSE if any error, GL_TRUE otherwise. > + */ > +static GLboolean > +compatible_format(struct gl_context *ctx, struct gl_texture_object > *origTexObj, > + GLenum internalformat) > +{ > + /* Level 0 of a texture created by glTextureStorage or glTextureView > + * is always defined. > + */ > + struct gl_texture_image *texImage = origTexObj->Image[0][0]; > + GLenum origInternalFormat = texImage->InternalFormat; > + > + /* The two textures' internal formats must be compatible according to > + * Table 3.X.2 (Compatible internal formats for TextureView) > + * if the internal format exists in that table the view class must match. > + * The internal formats must be identical if not in that table, > + * or an INVALID_OPERATION error is generated. > + */ > + if (origInternalFormat == internalformat) > + return GL_TRUE; > + > + if (lookup_view_class(origInternalFormat) == > + lookup_view_class(internalformat)) > + return GL_TRUE; > + > + _mesa_error(ctx, GL_INVALID_OPERATION, > + "glTextureView(internalformat %s not compatible with > origtexture %s)", > + _mesa_lookup_enum_by_nr(internalformat), > + _mesa_lookup_enum_by_nr(origInternalFormat)); > + return GL_FALSE; > +} > + > +/** > + * glTextureView (ARB_texture_view) > + * If an error is found, record it with _mesa_error() > + * \return none. > + */ > +void GLAPIENTRY > +_mesa_TextureView(GLuint texture, GLenum target, GLuint origtexture, > + GLenum internalformat, > + GLuint minlevel, GLuint numlevels, > + GLuint minlayer, GLuint numlayers) > +{ > + struct gl_texture_object *texObj; > + struct gl_texture_object *origTexObj; > + struct gl_texture_image *origTexImage; > + GLuint newViewMinLevel, newViewMinLayer; > + GLuint newViewNumLevels, newViewNumLayers; > + GLsizei width, height, depth; > + gl_format texFormat; > + GLboolean sizeOK, dimensionsOK; > + GLenum faceTarget; > + > + GET_CURRENT_CONTEXT(ctx); > + > + if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) > + _mesa_debug(ctx, "glTextureView %d %s %d %s %d %d %d %d\n", > + texture, _mesa_lookup_enum_by_nr(target), origtexture, > + _mesa_lookup_enum_by_nr(internalformat), > + minlevel, numlevels, minlayer, numlayers); > + > + if (origtexture == 0) { > + _mesa_error(ctx, GL_INVALID_VALUE, "glTextureView(origtexture = > 0x%x)", origtexture); > + return; > + } > + > + /* Need original texture information to validate arguments */ > + origTexObj = _mesa_lookup_texture(ctx, origtexture); > + > + /* If <origtexture> is not the name of a texture, INVALID_VALUE is > generated. */ > + if (!origTexObj) { > + _mesa_error(ctx, GL_INVALID_VALUE, "glTextureView(origtexture = > 0x%x)", origtexture); > + return; > + } > + > + /* If <origtexture>'s TEXTURE_IMMUTABLE_FORMAT value is not TRUE, > + * INVALID_OPERATION is generated. > + */ > + if (!origTexObj->Immutable) { > + _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureView(origtexture not > immutable)"); > + return; > + } > + > + /* If <texture> is 0, INVALID_VALUE is generated. */ > + if (texture == 0) { > + _mesa_error(ctx, GL_INVALID_VALUE, "glTextureView(texture = 0)"); > + return; > + } > + > + /* If <texture> is not a valid name returned by GenTextures, > + * the error INVALID_OPERATION is generated. > + */ > + texObj = _mesa_lookup_texture(ctx, texture); > + if (texObj == NULL) { > + _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureView(texture 0x%x > non-gen name)", texture); > + return; > + } > + > + /* If <texture> has already been bound and given a target, then > + * the error INVALID_OPERATION is generated. > + */ > + if (texObj->Target) { > + _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureView(texture 0x%x > already bound)", texture); > + return; > + } > + > + /* Check for compatible target */ > + if (!target_valid(ctx, origTexObj->Target, target)) { > + return; /* error was recorded */ > + } > + > + /* minlevel and minlayer are relative to the view of origtexture */ > + /* If minlevel or minlayer is greater than level or layer, respectively, > + * of origtexture return INVALID_VALUE. > + */ > + newViewMinLevel = origTexObj->MinLevel + minlevel; > + newViewMinLayer = origTexObj->MinLayer + minlayer; > + if (newViewMinLevel >= (origTexObj->MinLevel + origTexObj->NumLevels) || > + newViewMinLayer >= (origTexObj->MinLayer + origTexObj->NumLayers)) { > + _mesa_error(ctx, GL_INVALID_VALUE, "glTextureView(origtexture = > 0x%x)", origtexture); > + return; > + } > + > + if (!compatible_format(ctx, origTexObj, internalformat)) { > + return; // Error logged > + } > + > + texFormat = _mesa_choose_texture_format(ctx, texObj, target, 0, > + internalformat, GL_NONE, GL_NONE); > + assert(texFormat != MESA_FORMAT_NONE); > + > + newViewNumLevels = MIN2(numlevels, origTexObj->NumLevels - minlevel); > + newViewNumLayers = MIN2(numlayers, origTexObj->NumLayers - minlayer); > + > + faceTarget = origTexObj->Target; > + if (faceTarget == GL_TEXTURE_CUBE_MAP) > + faceTarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X + minlayer; > + > + /* Get a reference to what will become this View's base level */ > + origTexImage = _mesa_select_tex_image(ctx, origTexObj, > + faceTarget, minlevel); > + width = origTexImage->Width; > + height = origTexImage->Height; > + depth = origTexImage->Depth; > + > + /* Adjust width, height, depth to be appropriate for new target */ > + switch (target) { > + case GL_TEXTURE_1D: > + case GL_TEXTURE_3D: > + break; > + > + case GL_TEXTURE_1D_ARRAY: > + height = (GLsizei) newViewNumLevels; > + break; > + > + case GL_TEXTURE_2D: > + case GL_TEXTURE_2D_MULTISAMPLE: > + case GL_TEXTURE_RECTANGLE: > + depth = 1; > + break; > + > + case GL_TEXTURE_CUBE_MAP: > + case GL_TEXTURE_2D_ARRAY: > + case GL_TEXTURE_CUBE_MAP_ARRAY: > + case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: > + depth = newViewNumLevels; > + break; > + } > + > + /* If the dimensions of the original texture are larger than the maximum > + * supported dimensions of the new target, the error INVALID_OPERATION is > + * generated. For example, if the original texture has a TEXTURE_2D_ARRAY > + * target and its width is greater than MAX_CUBE_MAP_TEXTURE_SIZE, an > error > + * will be generated if TextureView is called to create a TEXTURE_CUBE_MAP > + * view. > + */ > + dimensionsOK = _mesa_legal_texture_dimensions(ctx, target, 0, > + width, height, depth, 0); > + if (!dimensionsOK) { > + _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureView(invalid width or > height or depth)"); > + return; > + } > + > + sizeOK = ctx->Driver.TestProxyTexImage(ctx, target, 0, texFormat, > + width, height, depth, 0); > + if (!sizeOK) { > + _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureView(invalid texture > size)"); > + return; > + } > + > + /* If <target> is TEXTURE_1D, TEXTURE_2D, TEXTURE_3D, TEXTURE_RECTANGLE, > + * or TEXTURE_2D_MULTISAMPLE and <numlayers> does not equal 1, the error > + * INVALID_VALUE is generated. > + */ > + switch (target) { > + case GL_TEXTURE_1D: > + case GL_TEXTURE_2D: > + case GL_TEXTURE_3D: > + case GL_TEXTURE_RECTANGLE: > + case GL_TEXTURE_2D_MULTISAMPLE: > + if (numlayers != 1) { > + _mesa_error(ctx, GL_INVALID_VALUE, "glTextureView(numlayers %d != > 1)", numlayers); > + return; > + } > + break; > + > + case GL_TEXTURE_CUBE_MAP: > + /* If the new texture's target is TEXTURE_CUBE_MAP, the clamped > <numlayers> > + * must be equal to 6. > + */ > + if (newViewNumLayers != 6) { > + _mesa_error(ctx, GL_INVALID_VALUE, "glTextureView(clamped numlayers > %d != 6)", > + newViewNumLayers); > + return; > + } > + break; > + > + case GL_TEXTURE_CUBE_MAP_ARRAY: > + /* If the new texture's target is TEXTURE_CUBE_MAP_ARRAY, > + * then <numlayers> counts layer-faces rather than layers, > + * and the clamped <numlayers> must be a multiple of 6. > + * Otherwise, the error INVALID_VALUE is generated. > + */ > + if ((newViewNumLayers % 6) != 0) { > + _mesa_error(ctx, GL_INVALID_VALUE, "glTextureView(clamped numlayers > %d is not a multiple of 6)", > + newViewNumLayers); > + return; > + } > + break; > + } > + > + /* If the new texture's target is TEXTURE_CUBE_MAP or > + * TEXTURE_CUBE_MAP_ARRAY, the width and height of the original texture's > + * levels must be equal otherwise the error INVALID_OPERATION is > generated. > + */ > + if ((target == GL_TEXTURE_CUBE_MAP || target == > GL_TEXTURE_CUBE_MAP_ARRAY) && > + (origTexImage->Width != origTexImage->Height)) { > + _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureView(origtexture > width (%d) != height (%d))", > + origTexImage->Width, origTexImage->Height); > + return; > + } > + > + /* When the original texture's target is TEXTURE_CUBE_MAP, the layer > + * parameters are interpreted in the same order as if it were a > + * TEXTURE_CUBE_MAP_ARRAY with 6 layer-faces. > + */ > + > + /* If the internal format does not exactly match the internal format of > the > + * original texture, the contents of the memory are reinterpreted in the > + * same manner as for image bindings described in > + * section 3.9.20 (Texture Image Loads and Stores). > + */ > + > + /* TEXTURE_BASE_LEVEL and TEXTURE_MAX_LEVEL are interpreted > + * relative to the view and not relative to the original data store. > + */ > + > + if (!initialize_texture_fields(ctx, target, texObj, newViewNumLevels, > + width, height, depth, > + internalformat, texFormat)) { > + return; /* Already recorded error */ > + } > + > + texObj->MinLevel = newViewMinLevel; > + texObj->MinLayer = newViewMinLayer; > + texObj->NumLevels = newViewNumLevels; > + texObj->NumLayers = newViewNumLayers; > + texObj->Immutable = GL_TRUE; > + texObj->ImmutableLevels = origTexObj->ImmutableLevels; > + texObj->Target = target; > + > + if (!ctx->Driver.TextureView(ctx, texObj, origTexObj)) { > + return; /* driver recorded error */ > + } > +} > diff --git a/src/mesa/main/textureview.h b/src/mesa/main/textureview.h > new file mode 100644 > index 0000000..c2f0f32 > --- /dev/null > +++ b/src/mesa/main/textureview.h > @@ -0,0 +1,39 @@ > +/* > + * Mesa 3-D graphics library > + * > + * Copyright (C) 2012-2013 LunarG, Inc. > + * > + * Permission is hereby granted, free of charge, to any person obtaining a > + * copy of this software and associated documentation files (the "Software"), > + * to deal in the Software without restriction, including without limitation > + * the rights to use, copy, modify, merge, publish, distribute, sublicense, > + * and/or sell copies of the Software, and to permit persons to whom the > + * Software is furnished to do so, subject to the following conditions: > + * > + * The above copyright notice and this permission notice shall be included > + * in all copies or substantial portions of the Software. > + * > + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR > + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, > + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL > + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER > + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING > + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER > + * DEALINGS IN THE SOFTWARE. > + * > + * Authors: > + * Courtney Goeltzenleuchter <court...@lunarg.com> > + */ > + > + > +#ifndef TEXTUREVIEW_H > +#define TEXTUREVIEW_H > + > + > +extern void GLAPIENTRY > +_mesa_TextureView(GLuint texture, GLenum target, GLuint origtexture, > + GLenum internalformat, > + GLuint minlevel, GLuint numlevels, > + GLuint minlayer, GLuint numlayers); > + > +#endif /* TEXTUREVIEW_H */ > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev