For some reason, we put the flush in the caller, rather than just before
emitting the packet.  This is more than a cosmetic problem: BLORP calls
gen6_emit_3dstate_multisample() directly, and so it missed the flush.

Signed-off-by: Kenneth Graunke <kenn...@whitecape.org>
---
 src/mesa/drivers/dri/i965/gen6_multisample_state.c | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/gen6_multisample_state.c 
b/src/mesa/drivers/dri/i965/gen6_multisample_state.c
index c94c900..9f69ddc 100644
--- a/src/mesa/drivers/dri/i965/gen6_multisample_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_multisample_state.c
@@ -83,6 +83,9 @@ gen6_emit_3dstate_multisample(struct brw_context *brw,
       break;
    }
 
+   /* 3DSTATE_MULTISAMPLE is nonpipelined. */
+   intel_emit_post_sync_nonzero_flush(brw);
+
    int len = brw->gen >= 7 ? 4 : 3;
    BEGIN_BATCH(len);
    OUT_BATCH(_3DSTATE_MULTISAMPLE << 16 | (len - 2));
@@ -138,9 +141,6 @@ static void upload_multisample_state(struct brw_context 
*brw)
       }
    }
 
-   /* 3DSTATE_MULTISAMPLE is nonpipelined. */
-   intel_emit_post_sync_nonzero_flush(brw);
-
    gen6_emit_3dstate_multisample(brw, num_samples);
    gen6_emit_3dstate_sample_mask(brw, num_samples, coverage,
          coverage_invert, sample_mask);
-- 
1.8.3.2

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