On 10/16/2013 02:57 PM, Anuj Phogat wrote: > On Tue, Oct 15, 2013 at 3:48 PM, Kenneth Graunke <kenn...@whitecape.org> > wrote: >> On 10/14/2013 10:12 AM, Anuj Phogat wrote: >>> - Enable GEN7_WM_MSDISPMODE_PERSAMPLE, GEN7_WM_POSOFFSET_SAMPLE, >>> GEN7_WM_OMASK_TO_RENDER_TARGET as per extension's specification. >>> - Don't enable GEN7_WM_16_DISPATCH_ENABLE when GEN7_WM_MSDISPMODE_PERSAMPLE >>> is enabled. Refer IVB PRM Vol. 2, Part 1, Page 288 for details. >>> >>> Signed-off-by: Anuj Phogat <anuj.pho...@gmail.com> >>> --- >>> src/mesa/drivers/dri/i965/gen7_wm_state.c | 70 >>> +++++++++++++++++++++++++++++-- >>> 1 file changed, 67 insertions(+), 3 deletions(-) >>> >>> diff --git a/src/mesa/drivers/dri/i965/gen7_wm_state.c >>> b/src/mesa/drivers/dri/i965/gen7_wm_state.c >>> index a2046c3..0267e0e 100644 >>> --- a/src/mesa/drivers/dri/i965/gen7_wm_state.c >>> +++ b/src/mesa/drivers/dri/i965/gen7_wm_state.c >>> @@ -82,9 +82,15 @@ upload_wm_state(struct brw_context *brw) >>> GEN7_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT; >>> >>> /* _NEW_COLOR, _NEW_MULTISAMPLE */ >>> + /* Enable if the pixel shader kernel generates and outputs oMask. >>> + */ >>> if (fp->program.UsesKill || ctx->Color.AlphaEnabled || >>> - ctx->Multisample.SampleAlphaToCoverage) >>> + ctx->Multisample.SampleAlphaToCoverage || >>> + (ctx->Multisample.SampleShading && >>> + (fp->program.Base.OutputsWritten & >>> + BITFIELD64_BIT(FRAG_RESULT_SAMPLE_MASK)))) { >>> dw1 |= GEN7_WM_KILL_ENABLE; >>> + } >>> >>> /* _NEW_BUFFERS */ >>> if (brw_color_buffer_write_enabled(brw) || writes_depth || >>> @@ -97,7 +103,25 @@ upload_wm_state(struct brw_context *brw) >>> dw1 |= GEN7_WM_MSRAST_ON_PATTERN; >>> else >>> dw1 |= GEN7_WM_MSRAST_OFF_PIXEL; >>> - dw2 |= GEN7_WM_MSDISPMODE_PERPIXEL; >>> + /* From arb_sample_shading specification: >>> + * "If MULTISAMPLE or SAMPLE_SHADING_ARB is disabled, sample shading >>> + * has no effect." >>> + * >>> + * "Using gl_SampleID in a fragment shader causes the entire shader >>> + * to be evaluated per-sample." >>> + * "Using gl_SamplePosition in a fragment shader causes the entire >>> + * shader to be evaluated per-sample." >>> + * >>> + * I interprate the above four lines as enable the sample shading >>> + * if fragment shader uses gl_SampleID or gl_SamplePosition. >>> + */ >>> + if (ctx->Multisample.Enabled && >>> + (ctx->Multisample.SampleShading || >>> + brw->fragment_program->Base.InputsRead & VARYING_BIT_SAMPLE_ID >>> || >>> + brw->fragment_program->Base.InputsRead & >>> VARYING_BIT_SAMPLE_POS)) >>> + dw2 |= GEN7_WM_MSDISPMODE_PERSAMPLE; >>> + else >>> + dw2 |= GEN7_WM_MSDISPMODE_PERPIXEL; >>> } else { >>> dw1 |= GEN7_WM_MSRAST_OFF_PIXEL; >>> dw2 |= GEN7_WM_MSDISPMODE_PERSAMPLE; >>> @@ -129,6 +153,8 @@ upload_ps_state(struct brw_context *brw) >>> uint32_t dw2, dw4, dw5; >>> const int max_threads_shift = brw->is_haswell ? >>> HSW_PS_MAX_THREADS_SHIFT : IVB_PS_MAX_THREADS_SHIFT; >>> + bool msdispmode_persample = false; >>> + bool multisampled_fbo = ctx->DrawBuffer->Visual.samples > 1; >>> >>> /* BRW_NEW_PS_BINDING_TABLE */ >>> BEGIN_BATCH(2); >>> @@ -169,6 +195,34 @@ upload_ps_state(struct brw_context *brw) >>> if (brw->wm.prog_data->nr_params > 0) >>> dw4 |= GEN7_PS_PUSH_CONSTANT_ENABLE; >>> >>> + /* From the IVB PRM, volume 2 part 1, page 287: >>> + * "This bit is inserted in the PS payload header and made available to >>> + * the DataPort (either via the message header or via header bypass) to >>> + * indicate that oMask data (one or two phases) is included in Render >>> + * Target Write messages. If present, the oMask data is used to mask off >>> + * samples." >>> + */ >>> + if (ctx->Extensions.ARB_sample_shading && >>> + (brw->fragment_program->Base.OutputsWritten & >>> + BITFIELD64_BIT(FRAG_RESULT_SAMPLE_MASK))) >>> + dw4 |= GEN7_PS_OMASK_TO_RENDER_TARGET; >>> + >>> + /* From the IVB PRM, volume 2 part 1, page 287: >>> + * "If the PS kernel does not need the Position XY Offsets to >>> + * compute a Position Value, then this field should be programmed >>> + * to POSOFFSET_NONE." >>> + * "SW Recommendation: If the PS kernel needs the Position Offsets >>> + * to compute a Position XY value, this field should match Position >>> + * ZW Interpolation Mode to ensure a consistent position.xyzw >>> + * computation." >>> + * We only require XY sample offsets. So, this recommendation doesn't >>> + * look useful at the moment. We might need this in future. >>> + */ >>> + if (brw->fragment_program->Base.InputsRead & VARYING_BIT_SAMPLE_POS) >>> + dw4 |= GEN7_PS_POSOFFSET_SAMPLE; >>> + else >>> + dw4 |= GEN7_PS_POSOFFSET_NONE; >>> + >>> /* CACHE_NEW_WM_PROG | _NEW_COLOR >>> * >>> * The hardware wedges if you have this bit set but don't turn on any >>> dual >>> @@ -185,7 +239,17 @@ upload_ps_state(struct brw_context *brw) >>> dw4 |= GEN7_PS_ATTRIBUTE_ENABLE; >>> >>> dw4 |= GEN7_PS_8_DISPATCH_ENABLE; >>> - if (brw->wm.prog_data->prog_offset_16) >>> + msdispmode_persample = >>> + ctx->Multisample.Enabled && >>> + (ctx->Multisample.SampleShading || >>> + brw->fragment_program->Base.InputsRead & VARYING_BIT_SAMPLE_ID || >>> + brw->fragment_program->Base.InputsRead & VARYING_BIT_SAMPLE_POS); >> >> There are two copies of this expression in the Gen7 patch. You should >> probably pull this up earlier, and remove the second copy (like you did >> for the SNB code). >> > These expressions appear in different functions upload_ps_state() and > upload_wm_state(). That's the reason I couldn't do what I did for SNB.
So... this code appears in three places? Sounds like it could be a helper function. _mesa_is_sample_shading_enabled(ctx, prog). >> Otherwise, the same comments for patch 6 apply. This looks good. >> >> Patch 8 is Reviewed-by: Kenneth Graunke <kenn...@whitecape.org> >> >>> + /* In case of non 1x (i.e 4x, 8x) multisampling with >>> MDISPMODE_PERSAMPLE, >>> + * only one of SIMD8 and SIMD16 should be enabled. >>> + */ >>> + if (brw->wm.prog_data->prog_offset_16 && >>> + !(multisampled_fbo && msdispmode_persample)) >>> dw4 |= GEN7_PS_16_DISPATCH_ENABLE; >>> >>> dw5 |= (brw->wm.prog_data->first_curbe_grf << >>> > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev