Am 10.09.2013 04:04, schrieb Dave Airlie: > On Tue, Sep 10, 2013 at 11:59 AM, Dave Airlie <airl...@gmail.com> wrote: >> Hey, >> >> so virgl stopped working on nouveau the other day and I bisected it to >> the enable of the floating point compare instructions in the state >> tracker, >> >> I've attached a shader runner file that makes it hang, > > As usual 5 secs after pressing send I had an insight, > > the attached patch seems to fix it here for me. >
Oops my bad. I suspect though the USEQ etc. also should return S32 not U32? They are the reason I couldn't really figure out if ret type should be S32 or U32 (ISGE will return S32, USGE U32) and thought it probably wouldn't matter. Roland _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev