Haswell GT2 and GT3 require the number of vertex shader URB entries to be at least 64, not 32.
At the moment, we always meet this requirement automatically, because in the absence of a geometry shader, we assign all available URB space to the vertex shader. But when we turn on support for geometry shaders, this lower limit will become important. --- src/mesa/drivers/dri/i965/brw_context.c | 7 +++++++ src/mesa/drivers/dri/i965/brw_context.h | 1 + src/mesa/drivers/dri/i965/gen6_urb.c | 2 +- src/mesa/drivers/dri/i965/gen7_urb.c | 7 ++++--- 4 files changed, 13 insertions(+), 4 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index 2321076..fcf431d 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -361,6 +361,7 @@ brwCreateContext(int api, brw->max_vs_threads = 70; brw->max_gs_threads = 70; brw->urb.size = 128; + brw->urb.min_vs_entries = 32; brw->urb.max_vs_entries = 640; brw->urb.max_gs_entries = 256; } else if (brw->gt == 2) { @@ -368,6 +369,7 @@ brwCreateContext(int api, brw->max_vs_threads = 280; brw->max_gs_threads = 256; brw->urb.size = 256; + brw->urb.min_vs_entries = 64; brw->urb.max_vs_entries = 1664; brw->urb.max_gs_entries = 640; } else if (brw->gt == 3) { @@ -375,6 +377,7 @@ brwCreateContext(int api, brw->max_vs_threads = 280; brw->max_gs_threads = 256; brw->urb.size = 512; + brw->urb.min_vs_entries = 64; brw->urb.max_vs_entries = 1664; brw->urb.max_gs_entries = 640; } @@ -384,6 +387,7 @@ brwCreateContext(int api, brw->max_vs_threads = 36; brw->max_gs_threads = 36; brw->urb.size = 128; + brw->urb.min_vs_entries = 32; brw->urb.max_vs_entries = 512; brw->urb.max_gs_entries = 192; } else if (brw->gt == 2) { @@ -391,6 +395,7 @@ brwCreateContext(int api, brw->max_vs_threads = 128; brw->max_gs_threads = 128; brw->urb.size = 256; + brw->urb.min_vs_entries = 32; brw->urb.max_vs_entries = 704; brw->urb.max_gs_entries = 320; } else { @@ -402,6 +407,7 @@ brwCreateContext(int api, brw->max_vs_threads = 60; brw->max_gs_threads = 60; brw->urb.size = 64; /* volume 5c.5 section 5.1 */ + brw->urb.min_vs_entries = 24; brw->urb.max_vs_entries = 256; /* volume 2a (see 3DSTATE_URB) */ brw->urb.max_gs_entries = 256; } else { @@ -409,6 +415,7 @@ brwCreateContext(int api, brw->max_vs_threads = 24; brw->max_gs_threads = 21; /* conservative; 24 if rendering disabled */ brw->urb.size = 32; /* volume 5c.5 section 5.1 */ + brw->urb.min_vs_entries = 24; brw->urb.max_vs_entries = 256; /* volume 2a (see 3DSTATE_URB) */ brw->urb.max_gs_entries = 256; } diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 939083b..783a20e 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -1080,6 +1080,7 @@ struct brw_context bool constrained; + GLuint min_vs_entries; /* Minimum number of VS entries */ GLuint max_vs_entries; /* Maximum number of VS entries */ GLuint max_gs_entries; /* Maximum number of GS entries */ diff --git a/src/mesa/drivers/dri/i965/gen6_urb.c b/src/mesa/drivers/dri/i965/gen6_urb.c index e16d30a..bb4cfa8 100644 --- a/src/mesa/drivers/dri/i965/gen6_urb.c +++ b/src/mesa/drivers/dri/i965/gen6_urb.c @@ -83,7 +83,7 @@ gen6_upload_urb( struct brw_context *brw ) brw->urb.nr_vs_entries = ROUND_DOWN_TO(nr_vs_entries, 4); brw->urb.nr_gs_entries = ROUND_DOWN_TO(nr_gs_entries, 4); - assert(brw->urb.nr_vs_entries >= 24); + assert(brw->urb.nr_vs_entries >= brw->urb.min_vs_entries); assert(brw->urb.nr_vs_entries % 4 == 0); assert(brw->urb.nr_gs_entries % 4 == 0); assert(vs_size < 5); diff --git a/src/mesa/drivers/dri/i965/gen7_urb.c b/src/mesa/drivers/dri/i965/gen7_urb.c index 6683117..6dcdfe4 100644 --- a/src/mesa/drivers/dri/i965/gen7_urb.c +++ b/src/mesa/drivers/dri/i965/gen7_urb.c @@ -195,9 +195,10 @@ gen7_upload_urb(struct brw_context *brw) * additional space it could actually make use of). */ - /* VS always requires at least 32 URB entries */ + /* VS has a lower limit on the number of URB entries */ unsigned vs_chunks = - ALIGN(32 * vs_entry_size_bytes, chunk_size_bytes) / chunk_size_bytes; + ALIGN(brw->urb.min_vs_entries * vs_entry_size_bytes, chunk_size_bytes) / + chunk_size_bytes; unsigned vs_wants = ALIGN(brw->urb.max_vs_entries * vs_entry_size_bytes, chunk_size_bytes) / chunk_size_bytes - vs_chunks; @@ -261,7 +262,7 @@ gen7_upload_urb(struct brw_context *brw) /* Finally, sanity check to make sure we have at least the minimum number * of entries needed for each stage. */ - assert(nr_vs_entries >= 32); + assert(nr_vs_entries >= brw->urb.min_vs_entries); if (gs_present) assert(nr_gs_entries >= 2); -- 1.8.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev