+   for (i=0; i < c->vue_map.num_slots; i++) {
+      if (c->key.interpolation_mode[i] == INTERP_QUALIFIER_FLAT) {
+         printf("flatshaded: %d @ %d\n", i,
+               brw_vue_slot_to_offset(i));

Oops, that wasn't supposed to still be in there!
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