This patch ensures that integers will pass through unscathed.  Doing
(useless) computations on them is risky, especially when their bit
patterns correspond to values like inf or nan.

[V1-2]: Signed-off-by: Olivier Galibert <galibert at pobox.com>
Signed-off-by: Chris Forbes <chr...@ijw.co.nz>
---
 src/mesa/drivers/dri/i965/brw_clip_util.c | 57 ++++++++++++++++++-------------
 1 file changed, 34 insertions(+), 23 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_clip_util.c 
b/src/mesa/drivers/dri/i965/brw_clip_util.c
index 56c9ccd..a168b32 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_util.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_util.c
@@ -246,8 +246,8 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c,
       int varying = c->vue_map.slot_to_varying[slot];
       GLuint delta = brw_vue_slot_to_offset(slot);
 
-      /* HPOS is already handled above */
-      if (varying == VARYING_SLOT_POS)
+      /* HPOS, NDC already handled above */
+      if (varying == VARYING_SLOT_POS || varying == BRW_VARYING_SLOT_NDC)
          continue;
 
 
@@ -269,28 +269,39 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c,
          * header), so interpolate:
          *
          *        New = attr0 + t*attr1 - t*attr0
+          *
+          * Unless the attribute is flat shaded -- in which case just copy
+          * from one of the sources (doesn't matter which; already copied from 
pv)
          */
-         struct brw_reg tmp = get_tmp(c);
-         struct brw_reg t =
-            c->key.interpolation_mode[slot] == INTERP_QUALIFIER_NOPERSPECTIVE ?
-            t_nopersp : t0;
-
-        brw_MUL(p, 
-                vec4(brw_null_reg()),
-                deref_4f(v1_ptr, delta),
-                t);
-
-        brw_MAC(p, 
-                tmp,         
-                negate(deref_4f(v0_ptr, delta)),
-                t); 
-             
-        brw_ADD(p,
-                deref_4f(dest_ptr, delta), 
-                deref_4f(v0_ptr, delta),
-                tmp);
-
-         release_tmp(c, tmp);
+         GLuint interp = c->key.interpolation_mode[slot];
+
+         if (interp != INTERP_QUALIFIER_FLAT) {
+            struct brw_reg tmp = get_tmp(c);
+            struct brw_reg t =
+               interp == INTERP_QUALIFIER_NOPERSPECTIVE ? t_nopersp : t0;
+
+            brw_MUL(p,
+                  vec4(brw_null_reg()),
+                  deref_4f(v1_ptr, delta),
+                  t);
+
+            brw_MAC(p,
+                  tmp,
+                  negate(deref_4f(v0_ptr, delta)),
+                  t);
+
+            brw_ADD(p,
+                  deref_4f(dest_ptr, delta),
+                  deref_4f(v0_ptr, delta),
+                  tmp);
+
+            release_tmp(c, tmp);
+         }
+         else {
+            brw_MOV(p,
+                  deref_4f(dest_ptr, delta),
+                  deref_4f(v0_ptr, delta));
+         }
       }
    }
 
-- 
1.8.3.2

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