https://bugs.freedesktop.org/show_bug.cgi?id=66833

--- Comment #11 from Chris Forbes <chr...@ijw.co.nz> ---
As a workaround, running the game with

  MESA_GL_VERSION_OVERRIDE=2.1

produces correct rendering. If you don't offer the GL3 internalformats, the
game doesn't break itself on them.

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