On 05/29/2013 12:56 AM, Divick Kishore wrote:
Hi Brian,
thanks for your reply.
On Tue, May 28, 2013 at 9:33 PM, Brian Paul <bri...@vmware.com> wrote:
I took at look at eglCreateContext(). It's basically:
EGLContext
eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_list,
const EGLint *attrib_list)
{
_EGLContext *share = _eglLookupContext(share_list, disp);
...
if (!share && share_list != EGL_NO_CONTEXT)
RETURN_EGL_ERROR(disp, EGL_BAD_CONTEXT, EGL_NO_CONTEXT);
...
}
If the error is coming from there, it means that the share_list context
you're passing in isn't recognized by EGL as a valid context.
I did have a look at the source but couldn't understand really why
_EGLContext *share = _eglLookupContext(share_list, disp);
returns a NULL value for share. Had a look a bit more deeper and I saw
that the display values for both the contexts were different. I then
modified my code then not to open a new display for the new context
instead share the display with the older one and then everything
worked like a charm.
That may be a bug in our EGL. We only allow sharing of contexts created
with the same display. But I took a quick look at the EGL spec and I
didn't see such a restriction. Maybe someone else can dig into that a
bit more.
Thanks for your help. First step is usually the hardest step, so thank
for pointing in the right direction.
Another thing that I wanted to check was that I have ported some of
the performance demos from mesa demos to use EGL and GLES2.0. If it is
useful in general to community then how can I get the sources reviewed
and commit to mesa demos repository?
You can post patches for review to the mesa-dev list.
-Brian
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