Hi Brian, thanks for your reply. On Tue, May 28, 2013 at 9:33 PM, Brian Paul <bri...@vmware.com> wrote: > I took at look at eglCreateContext(). It's basically: > > EGLContext > eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_list, > const EGLint *attrib_list) > { > _EGLContext *share = _eglLookupContext(share_list, disp); > ... > > if (!share && share_list != EGL_NO_CONTEXT) > RETURN_EGL_ERROR(disp, EGL_BAD_CONTEXT, EGL_NO_CONTEXT); > ... > } > > If the error is coming from there, it means that the share_list context > you're passing in isn't recognized by EGL as a valid context.
I did have a look at the source but couldn't understand really why _EGLContext *share = _eglLookupContext(share_list, disp); returns a NULL value for share. Had a look a bit more deeper and I saw that the display values for both the contexts were different. I then modified my code then not to open a new display for the new context instead share the display with the older one and then everything worked like a charm. Thanks for your help. First step is usually the hardest step, so thank for pointing in the right direction. Another thing that I wanted to check was that I have ported some of the performance demos from mesa demos to use EGL and GLES2.0. If it is useful in general to community then how can I get the sources reviewed and commit to mesa demos repository? Thanks for your help, Regards, Divick _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev