Kenneth Graunke <kenn...@whitecape.org> writes: > On 05/28/2013 11:18 AM, Eric Anholt wrote: >> Since the introduction of default-to-SARGB8 window system framebuffers, >> non-blorp hardware lost blit acceleration for these two paths between the >> window system and ARGB8888 textures. Since we shouldn't be doing any >> conversion anyway, just compatibility-check the linear variants of the >> formats. >> >> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=61954 >> --- >> >> Thanks for the debug, Tobias! I think this patch should fix the >> issue, can you confirm? > > Yikes, that's a pretty bad regression. This patch looks good to me. > > Reviewed-by: Kenneth Graunke <kenn...@whitecape.org>
And confirmation from the reporter! Pushed.
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