Kenneth Graunke <kenn...@whitecape.org> writes:

> On 05/28/2013 11:18 AM, Eric Anholt wrote:
>> Since the introduction of default-to-SARGB8 window system framebuffers,
>> non-blorp hardware lost blit acceleration for these two paths between the
>> window system and ARGB8888 textures.  Since we shouldn't be doing any
>> conversion anyway, just compatibility-check the linear variants of the
>> formats.
>>
>> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=61954
>> ---
>>
>> Thanks for the debug, Tobias!  I think this patch should fix the
>> issue, can you confirm?
>
> Yikes, that's a pretty bad regression.  This patch looks good to me.
>
> Reviewed-by: Kenneth Graunke <kenn...@whitecape.org>

And confirmation from the reporter!  Pushed.

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