Paul Berry <stereotype...@gmail.com> writes: > This series implements fast color clears, a Gen7+ feature which > reduces memory bandwidth by deferring the memory writes involved in a > glClear() until the same memory is later touched during rendering.
Comparing the branchpoint from master to the end of the series on my IVB: GLB2.7 trex FPS +5.32146% +/- 0.649187% (n=59). cairo-gl runtime -2.28449% +/- 0.497044% (n=18). I'll try to do review tomorrow.
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