Reviewed-by: Marek Olšák <mar...@gmail.com> Marek
On Wed, May 8, 2013 at 6:20 PM, Brian Paul <bri...@vmware.com> wrote: > Before, if we failed to allocate the index buffer we'd silently > return from st_draw_vbo() without drawing anything. We should > raise GL_OUT_OF_MEMORY to give some indication that something went > wrong. > --- > src/mesa/state_tracker/st_draw.c | 2 +- > 1 files changed, 1 insertions(+), 1 deletions(-) > > diff --git a/src/mesa/state_tracker/st_draw.c > b/src/mesa/state_tracker/st_draw.c > index 437d554..a0cf2ca 100644 > --- a/src/mesa/state_tracker/st_draw.c > +++ b/src/mesa/state_tracker/st_draw.c > @@ -230,7 +230,7 @@ st_draw_vbo(struct gl_context *ctx, > nr_prims); > > if (!setup_index_buffer(st, ib, &ibuffer)) { > - /* out of memory */ > + _mesa_error(ctx, GL_OUT_OF_MEMORY, > "glBegin/DrawElements/DrawArray"); > return; > } > > -- > 1.7.3.4 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev