From: Tom Stellard <thomas.stell...@amd.com>

The state tracker should be responsible for waiting for the kernel to
finish.
---
 src/gallium/drivers/r600/evergreen_compute.c | 6 ------
 1 file changed, 6 deletions(-)

diff --git a/src/gallium/drivers/r600/evergreen_compute.c 
b/src/gallium/drivers/r600/evergreen_compute.c
index 58dc36d..05e5e3d 100644
--- a/src/gallium/drivers/r600/evergreen_compute.c
+++ b/src/gallium/drivers/r600/evergreen_compute.c
@@ -314,7 +314,6 @@ static void compute_emit_cs(struct r600_context *ctx, const 
uint *block_layout,
        struct radeon_winsys_cs *cs = ctx->rings.gfx.cs;
        unsigned flush_flags = 0;
        int i;
-       struct r600_resource *onebo = NULL;
        struct evergreen_compute_resource *resources =
                                        ctx->cs_shader_state.shader->resources;
 
@@ -390,7 +389,6 @@ static void compute_emit_cs(struct r600_context *ctx, const 
uint *block_layout,
                        }
 
                        if (resources[i].bo) {
-                               onebo = resources[i].bo;
                                evergreen_emit_ctx_reloc(ctx,
                                        resources[i].bo,
                                        resources[i].usage);
@@ -431,10 +429,6 @@ static void compute_emit_cs(struct r600_context *ctx, 
const uint *block_layout,
        ctx->flags = 0;
 
        COMPUTE_DBG(ctx->screen, "shader started\n");
-
-       ctx->ws->buffer_wait(onebo->buf, 0);
-
-       COMPUTE_DBG(ctx->screen, "...\n");
 }
 
 
-- 
1.7.11.4

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