On 04/16/2013 09:32 AM, Ian Romanick wrote:
From: Ian Romanick <ian.d.roman...@intel.com>
The caller of NewTextureObject does the right thing if NULL is returned,
so this function should do the right thing too.
NOTE: This is a candidate for stable branches.
Signed-off-by: Ian Romanick <ian.d.roman...@intel.com>
---
src/mesa/drivers/dri/intel/intel_tex.c | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/src/mesa/drivers/dri/intel/intel_tex.c
b/src/mesa/drivers/dri/intel/intel_tex.c
index 1564f6c..9bba989 100644
--- a/src/mesa/drivers/dri/intel/intel_tex.c
+++ b/src/mesa/drivers/dri/intel/intel_tex.c
@@ -35,6 +35,10 @@ intelNewTextureObject(struct gl_context * ctx, GLuint name,
GLenum target)
(void) ctx;
DBG("%s\n", __FUNCTION__);
+
+ if (obj == NULL)
+ return NULL;
+
_mesa_initialize_texture_object(&obj->base, name, target);
obj->needs_validate = true;
Reviewed-by: Kenneth Graunke <kenn...@whitecape.org>
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