From: Ian Romanick <ian.d.roman...@intel.com>

The caller of NewTextureObject does the right thing if NULL is returned,
so this function should do the right thing too.

NOTE: This is a candidate for stable branches.

Signed-off-by: Ian Romanick <ian.d.roman...@intel.com>
---
 src/mesa/drivers/dri/intel/intel_tex.c | 4 ++++
 1 file changed, 4 insertions(+)

diff --git a/src/mesa/drivers/dri/intel/intel_tex.c 
b/src/mesa/drivers/dri/intel/intel_tex.c
index 1564f6c..9bba989 100644
--- a/src/mesa/drivers/dri/intel/intel_tex.c
+++ b/src/mesa/drivers/dri/intel/intel_tex.c
@@ -35,6 +35,10 @@ intelNewTextureObject(struct gl_context * ctx, GLuint name, 
GLenum target)
    (void) ctx;
 
    DBG("%s\n", __FUNCTION__);
+
+   if (obj == NULL)
+      return NULL;
+
    _mesa_initialize_texture_object(&obj->base, name, target);
 
    obj->needs_validate = true;
-- 
1.8.1.4

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