Since this function is going to get used for geometry shaders too, it deserves a more generic name: generate_vec4_instruction. --- src/mesa/drivers/dri/i965/brw_vec4.h | 6 +++--- src/mesa/drivers/dri/i965/brw_vec4_emit.cpp | 8 ++++---- 2 files changed, 7 insertions(+), 7 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_vec4.h b/src/mesa/drivers/dri/i965/brw_vec4.h index 9fc4e64..f463739 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4.h +++ b/src/mesa/drivers/dri/i965/brw_vec4.h @@ -532,9 +532,9 @@ public: private: void generate_code(exec_list *instructions); - void generate_vs_instruction(vec4_instruction *inst, - struct brw_reg dst, - struct brw_reg *src); + void generate_vec4_instruction(vec4_instruction *inst, + struct brw_reg dst, + struct brw_reg *src); void generate_math1_gen4(vec4_instruction *inst, struct brw_reg dst, diff --git a/src/mesa/drivers/dri/i965/brw_vec4_emit.cpp b/src/mesa/drivers/dri/i965/brw_vec4_emit.cpp index 847bb2b..7c3cda5 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_emit.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_emit.cpp @@ -613,9 +613,9 @@ vec4_generator::generate_pull_constant_load(vec4_instruction *inst, } void -vec4_generator::generate_vs_instruction(vec4_instruction *instruction, - struct brw_reg dst, - struct brw_reg *src) +vec4_generator::generate_vec4_instruction(vec4_instruction *instruction, + struct brw_reg dst, + struct brw_reg *src) { vec4_instruction *inst = (vec4_instruction *)instruction; @@ -865,7 +865,7 @@ vec4_generator::generate_code(exec_list *instructions) break; default: - generate_vs_instruction(inst, dst, src); + generate_vec4_instruction(inst, dst, src); break; } -- 1.8.2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev