On 19 March 2013 17:10, Eric Anholt <e...@anholt.net> wrote: > Paul Berry <stereotype...@gmail.com> writes: > > > Normally when submitting the first batch buffer after a flush, we > > check whether the GPU has completed processing of the first batch > > buffer of the previous frame. If it hasn't, we wait for it to finish > > before submitting any more batches. This prevents GPU-heavy and > > CPU-light applications from racing too far ahead of the current frame, > > but at the expense of possibly lower frame rates. Sometimes when > > benchmarking we want to disable this mechanism. > > > > This patch adds the driconf option "disable_throttling" to disable the > > throttling mechanism. > > We often do our driver-specific options inside of intel_screen.c, but I > suppose this way someone could potentially translate it. > > Reviewed-by: Eric Anholt <e...@anholt.net> > > Have you found any interesting cases where this is a problem? >
I think Ken found a benchmark where there was a marginal improvement, but I don't recall exactly what it was.
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