Paul Berry <stereotype...@gmail.com> writes:

> Normally when submitting the first batch buffer after a flush, we
> check whether the GPU has completed processing of the first batch
> buffer of the previous frame.  If it hasn't, we wait for it to finish
> before submitting any more batches.  This prevents GPU-heavy and
> CPU-light applications from racing too far ahead of the current frame,
> but at the expense of possibly lower frame rates.  Sometimes when
> benchmarking we want to disable this mechanism.
>
> This patch adds the driconf option "disable_throttling" to disable the
> throttling mechanism.

We often do our driver-specific options inside of intel_screen.c, but I
suppose this way someone could potentially translate it.

Reviewed-by: Eric Anholt <e...@anholt.net>

Have you found any interesting cases where this is a problem?

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