On 02/19/2013 08:39 PM, Andy Furniss wrote:
Vadim Girlin wrote:
Could you please test glxgears and other simple mesa demos? It's easier
to spot the problems with small apps that don't use a lot of complex
shaders. If some of them don't work correctly, please send me the dumps
with "R600_DUMP_SHADERS=2 R600_SB_DUMP=3".
All of the mesa demos work with and without llvm.
Also it might help if you can
look for piglit regressions against the piglit results with R600_SB=0
and send me the dumps for a few regressed tests.
I don't actually have piglit - it was always a pain with cmake to get it
to build on my old 32bit lfs with xorg/mesa installed under home.
I do now have a new 64bit clfs build with everything in normal places -
so maybe I'll give it a go on that - but I don't know how to use it as
such.
Even though it's "new" clfs uses gcc 4.6.3 so on there g++ is actually
too old to build your tree - without changing some friends .... to
friends class ...
I don't know when I'll get time to learn piglit but for now here's
working and not nexuiz.
R600_DUMP_SHADERS=2 R600_SB_DUMP=3 nexuiz &> nexuiz-working-dump
http://www.andyqos.ukfsn.org/nexuiz-working-dump
R600_LLVM=0 R600_DUMP_SHADERS=2 R600_SB_DUMP=3 nexuiz &>
nexuiz-corrupt-dump
http://www.andyqos.ukfsn.org/nexuiz-corrupt-dump
I've pushed more fixes, could you test it again?
Vadim
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