Vadim Girlin wrote:
Could you please test glxgears and other simple mesa demos? It's easier to spot the problems with small apps that don't use a lot of complex shaders. If some of them don't work correctly, please send me the dumps with "R600_DUMP_SHADERS=2 R600_SB_DUMP=3".
All of the mesa demos work with and without llvm.
Also it might help if you can look for piglit regressions against the piglit results with R600_SB=0 and send me the dumps for a few regressed tests.
I don't actually have piglit - it was always a pain with cmake to get it to build on my old 32bit lfs with xorg/mesa installed under home.
I do now have a new 64bit clfs build with everything in normal places - so maybe I'll give it a go on that - but I don't know how to use it as such.
Even though it's "new" clfs uses gcc 4.6.3 so on there g++ is actually too old to build your tree - without changing some friends .... to friends class ...
I don't know when I'll get time to learn piglit but for now here's working and not nexuiz.
R600_DUMP_SHADERS=2 R600_SB_DUMP=3 nexuiz &> nexuiz-working-dump http://www.andyqos.ukfsn.org/nexuiz-working-dump R600_LLVM=0 R600_DUMP_SHADERS=2 R600_SB_DUMP=3 nexuiz &> nexuiz-corrupt-dump http://www.andyqos.ukfsn.org/nexuiz-corrupt-dump _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev