Move round_to_even's definition to mesa/main so that _mesa_float_to_half() can use it in order to eliminate rounding bias.
In additon to moving the fuction definition, prefix its name with "_mesa", just as all other functions in mesa/main are prefixed. Signed-off-by: Chad Versace <chad.vers...@linux.intel.com> --- src/glsl/Makefile.am | 2 ++ src/glsl/builtin_compiler/Makefile.am | 1 + src/glsl/ir_constant_expression.cpp | 21 +-------------------- src/mesa/main/imports.c | 20 ++++++++++++++++++++ src/mesa/main/imports.h | 3 +++ 5 files changed, 27 insertions(+), 20 deletions(-) diff --git a/src/glsl/Makefile.am b/src/glsl/Makefile.am index 0f545d5..cf84f0e 100644 --- a/src/glsl/Makefile.am +++ b/src/glsl/Makefile.am @@ -50,6 +50,7 @@ libglsl_la_LDFLAGS = glsl_compiler_SOURCES = \ $(top_srcdir)/src/mesa/main/hash_table.c \ + $(top_srcdir)/src/mesa/main/imports.c \ $(top_srcdir)/src/mesa/program/prog_hash_table.c \ $(top_srcdir)/src/mesa/program/symbol_table.c \ $(GLSL_COMPILER_CXX_FILES) @@ -58,6 +59,7 @@ glsl_compiler_LDADD = libglsl.la glsl_test_SOURCES = \ $(top_srcdir)/src/mesa/main/hash_table.c \ + $(top_srcdir)/src/mesa/main/imports.c \ $(top_srcdir)/src/mesa/program/prog_hash_table.c \ $(top_srcdir)/src/mesa/program/symbol_table.c \ $(GLSL_SRCDIR)/standalone_scaffolding.cpp \ diff --git a/src/glsl/builtin_compiler/Makefile.am b/src/glsl/builtin_compiler/Makefile.am index d27aca5..700bc98 100644 --- a/src/glsl/builtin_compiler/Makefile.am +++ b/src/glsl/builtin_compiler/Makefile.am @@ -56,6 +56,7 @@ builtin_compiler_SOURCES = \ $(LIBGLSL_FILES) \ $(LIBGLSL_CXX_FILES) \ $(top_srcdir)/src/mesa/main/hash_table.c \ + $(top_srcdir)/src/mesa/main/imports.c \ $(top_srcdir)/src/mesa/program/prog_hash_table.c \ $(top_srcdir)/src/mesa/program/symbol_table.c \ $(GLSL_COMPILER_CXX_FILES) \ diff --git a/src/glsl/ir_constant_expression.cpp b/src/glsl/ir_constant_expression.cpp index 17b54b9..7678090 100644 --- a/src/glsl/ir_constant_expression.cpp +++ b/src/glsl/ir_constant_expression.cpp @@ -40,25 +40,6 @@ #include "glsl_types.h" #include "program/hash_table.h" -/* Using C99 rounding functions for roundToEven() implementation is - * difficult, because round(), rint, and nearbyint() are affected by - * fesetenv(), which the application may have done for its own - * purposes. Mesa's IROUND macro is close to what we want, but it - * rounds away from 0 on n + 0.5. - */ -static int -round_to_even(float val) -{ - int rounded = IROUND(val); - - if (val - floor(val) == 0.5) { - if (rounded % 2 != 0) - rounded += val > 0 ? -1 : 1; - } - - return rounded; -} - static float dot(ir_constant *op0, ir_constant *op1) { @@ -279,7 +260,7 @@ ir_expression::constant_expression_value(struct hash_table *variable_context) case ir_unop_round_even: assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); for (unsigned c = 0; c < op[0]->type->components(); c++) { - data.f[c] = round_to_even(op[0]->value.f[c]); + data.f[c] = _mesa_round_to_even(op[0]->value.f[c]); } break; diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c index 76f835e..26c91dc 100644 --- a/src/mesa/main/imports.c +++ b/src/mesa/main/imports.c @@ -314,6 +314,26 @@ _mesa_bitcount_64(uint64_t n) #endif +/* Using C99 rounding functions for roundToEven() implementation is + * difficult, because round(), rint, and nearbyint() are affected by + * fesetenv(), which the application may have done for its own + * purposes. Mesa's IROUND macro is close to what we want, but it + * rounds away from 0 on n + 0.5. + */ +int +_mesa_round_to_even(float val) +{ + int rounded = IROUND(val); + + if (val - floor(val) == 0.5) { + if (rounded % 2 != 0) + rounded += val > 0 ? -1 : 1; + } + + return rounded; +} + + /** * Convert a 4-byte float to a 2-byte half float. * Based on code from: diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h index 8446ea2..4b78381 100644 --- a/src/mesa/main/imports.h +++ b/src/mesa/main/imports.h @@ -548,6 +548,9 @@ _mesa_fls(unsigned int n) #endif } +extern int +_mesa_round_to_even(float val); + extern GLhalfARB _mesa_float_to_half(float f); -- 1.8.1.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev