On 01/16/2013 11:56 PM, Pohjolainen, Topi wrote:
On Wed, Jan 16, 2013 at 03:03:41PM -0800, Ian Romanick wrote:
From: Kenneth Graunke <kenn...@whitecape.org>
The GLSL 1.40 spec says:
"Uniform block names and variable names declared within uniform
blocks are scoped at the program level."
Track the block name in the symbol table and emit errors when conflicts
exist.
Fixes es3conform's uniform_buffer_object_block_name_conflict test, and
fixes the piglit block-name-clashes-with-{variable,function,struct}.vert
tests.
NOTE: This is a candidate for the 9.0 branch.
Reviewed-by: Ian Romanick <ian.d.roman...@intel.com>
---
src/glsl/ast_to_hir.cpp | 6 ++++++
src/glsl/glsl_symbol_table.cpp | 14 +++++++++++---
src/glsl/glsl_symbol_table.h | 1 +
3 files changed, 18 insertions(+), 3 deletions(-)
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index ea5e3b7..31dd51a 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -4132,6 +4132,12 @@ ast_uniform_block::hir(exec_list *instructions,
struct gl_uniform_block *ubo = get_next_uniform_block(state);
ubo->Name = ralloc_strdup(state->uniform_blocks, this->block_name);
+ if (!state->symbols->add_uniform_block(ubo)) {
+ YYLTYPE loc = this->get_location();
+ _mesa_glsl_error(&loc, state, "Uniform block name `%s' already taken in "
+ "the current scope.\n", ubo->Name);
+ }
+
unsigned int num_variables = 0;
foreach_list_typed(ast_declarator_list, decl_list, link, &declarations) {
foreach_list_const(node, &decl_list->declarations) {
diff --git a/src/glsl/glsl_symbol_table.cpp b/src/glsl/glsl_symbol_table.cpp
index f934ea8..6171a27 100644
--- a/src/glsl/glsl_symbol_table.cpp
+++ b/src/glsl/glsl_symbol_table.cpp
@@ -41,13 +41,15 @@ public:
ralloc_free(entry);
}
- symbol_table_entry(ir_variable *v) : v(v), f(0), t(0) {}
- symbol_table_entry(ir_function *f) : v(0), f(f), t(0) {}
- symbol_table_entry(const glsl_type *t) : v(0), f(0), t(t) {}
+ symbol_table_entry(ir_variable *v) : v(v), f(0), t(0), u(0) {}
+ symbol_table_entry(ir_function *f) : v(0), f(f), t(0), u(0) {}
+ symbol_table_entry(const glsl_type *t) : v(0), f(0), t(t), u(0) {}
+ symbol_table_entry(struct gl_uniform_block *u) : v(0), f(0), t(t), u(u) {}
I guess you did not mean to initialize 't' on itself.
That looks like a copy-and-paste bug. I'll fix that.
---------------------------------------------------------------------
Intel Finland Oy
Registered Address: PL 281, 00181 Helsinki
Business Identity Code: 0357606 - 4
Domiciled in Helsinki
This e-mail and any attachments may contain confidential material for
the sole use of the intended recipient(s). Any review or distribution
by others is strictly prohibited. If you are not the intended
recipient, please contact the sender and delete all copies.
_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev