On 01/16/2013 03:03 PM, Ian Romanick wrote:
This is the "warm up" series before my series to make UBOs with
instances names (and arrays of UBOs) work. These are both required
features of GLSL ES 3.00 that are not added to desktop GLSL until 1.50.
This series is just a bunch of minor fixes and small refactors.
This series fixes 4 gles3conform tests. There are about a dozen more
patches coming in the next few day to fix the remaining 14 UBO tests.
This series is:
Reviewed-by: Kenneth Graunke <kenn...@whitecape.org>
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