On 01/10/2013 04:14 PM, Eric Anholt wrote:
Tested with piglit ARB_texture_buffer_object/formats.
---
docs/GL3.txt | 2 +-
src/mesa/drivers/dri/intel/intel_extensions.c | 1 +
2 files changed, 2 insertions(+), 1 deletion(-)
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 34cce72..e367c07 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -95,7 +95,7 @@ GL_ARB_gpu_shader_fp64 not
started
GL_ARB_sample_shading not started
GL_ARB_shader_subroutine not started
GL_ARB_tessellation_shader not started
-GL_ARB_texture_buffer_object_rgb32 DONE (softpipe)
+GL_ARB_texture_buffer_object_rgb32 DONE (i965, softpipe)
GL_ARB_texture_cube_map_array DONE (i965, softpipe)
GL_ARB_texture_gather not started
GL_ARB_transform_feedback2 DONE
diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c
b/src/mesa/drivers/dri/intel/intel_extensions.c
index 5c6b651..32c96fc 100755
--- a/src/mesa/drivers/dri/intel/intel_extensions.c
+++ b/src/mesa/drivers/dri/intel/intel_extensions.c
@@ -103,6 +103,7 @@ intelInitExtensions(struct gl_context *ctx)
ctx->Extensions.ARB_draw_buffers_blend = true;
ctx->Extensions.ARB_uniform_buffer_object = true;
ctx->Extensions.ARB_texture_buffer_object = true;
+ ctx->Extensions.ARB_texture_buffer_object_rgb32 = true;
ctx->Extensions.ARB_texture_cube_map_array = true;
}
I looked over this series and it looked good, though probably not as
carefully as I ought have.
Reviewed-by: Kenneth Graunke <kenn...@whitecape.org>
_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev