For floats, if GL_RGB is the source, then alpha should be set to 1.0F. Signed-off-by: Jordan Justen <jordan.l.jus...@intel.com> --- src/mesa/main/pack.c | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-)
diff --git a/src/mesa/main/pack.c b/src/mesa/main/pack.c index 9e74b1e..fb266db 100644 --- a/src/mesa/main/pack.c +++ b/src/mesa/main/pack.c @@ -3641,7 +3641,11 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], rgba[i][rDst] = ((p ) & 0x3ff) * rs; rgba[i][gDst] = ((p >> 10) & 0x3ff) * gs; rgba[i][bDst] = ((p >> 20) & 0x3ff) * bs; - rgba[i][aDst] = ((p >> 30) ) * as; + if (aSrc < 0) { + rgba[i][aDst] = 1.0F; + } else { + rgba[i][aDst] = (p >> 30) * as; + } } } else { @@ -3652,7 +3656,11 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], rgba[i][rDst] = ((p ) & 0x3ff) * rs; rgba[i][gDst] = ((p >> 10) & 0x3ff) * gs; rgba[i][bDst] = ((p >> 20) & 0x3ff) * bs; - rgba[i][aDst] = ((p >> 30) ) * as; + if (aSrc < 0) { + rgba[i][aDst] = 1.0F; + } else { + rgba[i][aDst] = (p >> 30) * as; + } } } break; -- 1.7.10.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev