If _Status is 0, then we don't know whether the FBO is complete or not, and need to recheck it.
This fixes oglconform's drawBuffers-blend/basic.state.index0 test. Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> --- src/mesa/main/context.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 0508378..d0320d4 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1794,6 +1794,10 @@ _mesa_valid_to_render(struct gl_context *ctx, const char *where) } } + /* If we don't know the framebuffer status, update it now. */ + if (ctx->DrawBuffer->_Status == 0) + _mesa_test_framebuffer_completeness(ctx, ctx->DrawBuffer); + if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, "%s(incomplete framebuffer)", where); -- 1.8.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev