On 22.11.2012 18:57, Michel Dänzer wrote:
+                               if (si_shader_ctx->type == 
TGSI_PROCESSOR_VERTEX) {
+                       case TGSI_SEMANTIC_PSIZE:
+                                       target = V_008DFC_SQ_EXP_POS;
+                               } else {
+                       case TGSI_SEMANTIC_STENCIL:
+                                       if (d->Semantic.Name == 
TGSI_SEMANTIC_STENCIL)
+                                               stencil_index = index;
+                                       else
+                                               depth_index = index;
+                                       continue;
+                               }

Is it just me or does this code look rather strange?

Its probably just some comment or disabled part of code, otherwise I have my doubts that this would compile otherwise.

Christian.
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