On 22.11.2012 18:57, Michel Dänzer wrote:
+ if (si_shader_ctx->type ==
TGSI_PROCESSOR_VERTEX) {
+ case TGSI_SEMANTIC_PSIZE:
+ target = V_008DFC_SQ_EXP_POS;
+ } else {
+ case TGSI_SEMANTIC_STENCIL:
+ if (d->Semantic.Name ==
TGSI_SEMANTIC_STENCIL)
+ stencil_index = index;
+ else
+ depth_index = index;
+ continue;
+ }
Is it just me or does this code look rather strange?
Its probably just some comment or disabled part of code, otherwise I
have my doubts that this would compile otherwise.
Christian.
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