It's getting near the end of workday for me, and this looks like a good pause
point for review. I'll continue tomorrow morning.

On 11/05/2012 04:48 PM, Eric Anholt wrote:
> Fixes a theoretical problem where we had an aligned depth buffer and a
> misaligned stencil buffer with a matching tile offset, so we would fail
> to rebase depth even after the needed tile offset changed due to the
> rebase of stencil.
> 
> It should also fix double-rebase of a misaligned packed depth/stencil
> renderbuffer, which may have been a performance issue.
> ---
>  src/mesa/drivers/dri/i965/brw_misc_state.c |   49 
> ++++++++++++++++++++--------
>  1 file changed, 36 insertions(+), 13 deletions(-)

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