On Tue, 2012-10-02 at 09:59 -0600, Brian Paul wrote:
> A compressed texture image size doesn't have to be a multiple of the
> compressed block size (only sub-images do).  Fixes issues when building
> compressed mipmaps because we often wind up with non-block-size images
> for the higher mipmap levels.
> 
> Fixes https://bugs.freedesktop.org/show_bug.cgi?id=55445

I tried the patches against git master and can confirm that it fixes the
problem with Torchlight mentioned in bug 55445.

-- 
Cheers,
Sven Arvidsson
http://www.whiz.se
PGP Key ID 760BDD22

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