On Tue, 2012-10-02 at 09:59 -0600, Brian Paul wrote: > A compressed texture image size doesn't have to be a multiple of the > compressed block size (only sub-images do). Fixes issues when building > compressed mipmaps because we often wind up with non-block-size images > for the higher mipmap levels. > > Fixes https://bugs.freedesktop.org/show_bug.cgi?id=55445
I tried the patches against git master and can confirm that it fixes the problem with Torchlight mentioned in bug 55445. -- Cheers, Sven Arvidsson http://www.whiz.se PGP Key ID 760BDD22
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