On Fri, Sep 28, 2012 at 02:29:12AM -0700, Kenneth Graunke wrote: > On 09/28/2012 02:20 AM, Oliver McFadden wrote: > > On Fri, Sep 28, 2012 at 01:12:55AM -0700, Kenneth Graunke wrote: > >> On 09/27/2012 01:56 AM, Oliver McFadden wrote: > >>> Signed-off-by: Oliver McFadden <oliver.mcfad...@linux.intel.com> > >>> --- > >>> v4: Off-by-one on a couple of 'if (ctx->Mesa_DXTn)' lines, which could > >>> cause a > >>> crash. > >>> > >>> src/glx/glxextensions.h | 3 ++- > >>> src/mapi/glapi/gen/es_EXT.xml | 6 ++++++ > >>> src/mesa/drivers/dri/intel/intel_extensions.c | 1 + > >>> src/mesa/main/APIspec.xml | 3 +++ > >>> src/mesa/main/extensions.c | 3 +++ > >>> src/mesa/main/glformats.c | 6 ++++-- > >>> src/mesa/main/glheader.h | 11 +++++++++++ > >>> src/mesa/main/mtypes.h | 1 + > >>> src/mesa/main/texformat.c | 9 ++++++--- > >>> src/mesa/main/teximage.c | 10 ++++++++++ > >>> 10 files changed, 47 insertions(+), 6 deletions(-) > >>> > >>> diff --git a/src/glx/glxextensions.h b/src/glx/glxextensions.h > >>> index 90c27a7..9e072e4 100644 > >>> --- a/src/glx/glxextensions.h > >>> +++ b/src/glx/glxextensions.h > >>> @@ -67,7 +67,8 @@ enum > >>> > >>> enum > >>> { > >>> - GL_ARB_depth_texture_bit = 0, > >>> + GL_ANGLE_texture_compression_dxt_bit = 0, > >>> + GL_ARB_depth_texture_bit, > >>> GL_ARB_draw_buffers_bit, > >>> GL_ARB_fragment_program_bit, > >>> GL_ARB_fragment_program_shadow_bit, > >> > >> You shouldn't need to change GLX code to add a purely client-side > >> extension. I believe you can safely drop this hunk (and please do). > > > > I need ANGLE_texture_compression_dxt somewhere in the extension table, > > see src/mesa/main/extensions.c. Unfortunately it's not possible to > > unconditionally enable this extension. Brian complained about the > > ordering of names (alphabetical order) which is why I've added ANGLE at > > the top of the enum... > > Yeah, but you already defined that bit (correctly) in struct > gl_extensions in mtypes.h. This one is just superfluous, as far as I > can tell.
Oh, yes. You're right; I haven't had my coffee this morning (nobody check the actual time in EEST! ;-)) > > [snip] > >>> diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h > >>> index e93ca30..33cda02 100644 > >>> --- a/src/mesa/main/glheader.h > >>> +++ b/src/mesa/main/glheader.h > >>> @@ -59,6 +59,17 @@ extern "C" { > >>> #endif > >>> > >>> > >>> +/* GL_ANGLE_texture_compression_dxt3 */ > >>> +#ifndef GL_ANGLE_texture_compression_dxt3 > >>> +#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 > >>> +#endif > >>> + > >>> +/* GL_ANGLE_texture_compression_dxt5 */ > >>> +#ifndef GL_ANGLE_texture_compression_dxt5 > >>> +#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 > >>> +#endif > >> > >> You can actually drop this hunk if you change the teximage.c code to use > >> the _EXT extension instead of the _ANGLE extension. The enums are > >> identical (just as the formats are identical). I'd prefer that. > > > > Hmm, okay. I'd like to leave a GL_COMPRESSED_RGBA_S3TC_DXT[35]_ANGLE > > comment there for grep, but it's not a show-stopper though... > > I guess I don't feel too strongly about it one way or another. OK. > > >> Otherwise, this looks good! With those changes, > >> Reviewed-by: Kenneth Graunke <kenn...@whitecape.org> > > > > I will also wait for Brian's comments on your suggestions and my replies > > before rolling another patch. I'll be happy to see this one done and > > pushed. :-) > > Sounds good. > -- Oliver McFadden. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev