On 26 September 2012 11:22, Chad Versace <chad.vers...@linux.intel.com>wrote:
> The function segfaulted when a game called glTexSubImage2D on a texture > with internalformat/format/type = GL_SLUMINANCE8/GL_BGRA/GL_UNSIGNED_BYTE. > > The function only supports MESA_FORMAT_ARGB8888 and returns early if it > detects an unsupported format. Clearly, its detection condition was > insufficient. This patch fixes it to explicity check for > MESA_FORMAT_ARGB8888. > > CC: Kenneth Graunke <kenn...@whitecape.org> > Signed-off-by: Chad Versace <chad.vers...@linux.intel.com> > --- > src/mesa/drivers/dri/intel/intel_tex_subimage.c | 3 +-- > 1 file changed, 1 insertion(+), 2 deletions(-) > > diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c > b/src/mesa/drivers/dri/intel/intel_tex_subimage.c > index d3a8736..aa6f237 100644 > --- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c > +++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c > @@ -199,8 +199,7 @@ intel_texsubimage_tiled_memcpy(struct gl_context * ctx, > * varying the arithmetic loop below. > */ > if (!intel->has_llc || > - format != GL_BGRA || > - type != GL_UNSIGNED_BYTE || > + texImage->TexFormat != MESA_FORMAT_ARGB8888 || > texImage->TexObject->Target != GL_TEXTURE_2D || > texImage->Level != 0 || > pixels == NULL || > -- > 1.7.12.1 > I'm not terribly familiar with this corner of the codebase, but it sounds reasonable to me. Acked-by: Paul Berry <stereotype...@gmail.com> Since this patch fixes a bug in 413c4914129cd26ca87960852d8c0264c0fb29e7 (which is a candidate for the 9.0 branch), I'd recommend including the text "Note: This is a candidate for the 9.0 branch." in the commit message.
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