On Tue, Sep 18, 2012 at 8:10 AM, Robert Bragg <rob...@sixbynine.org> wrote: > From: Robert Bragg <rob...@linux.intel.com> > > The EGL_NOK_swap_region2 spec states that the rectangles are specified > with a bottom-left origin within a surface coordinate space also with a > bottom left origin, so this patch ensures the rectangles are flipped > before passing them on to dri2_copy_region. > --- > src/egl/drivers/dri2/platform_x11.c | 3 +-- > 1 files changed, 1 insertions(+), 2 deletions(-) > > diff --git a/src/egl/drivers/dri2/platform_x11.c > b/src/egl/drivers/dri2/platform_x11.c > index 2533774..44e4373 100644 > --- a/src/egl/drivers/dri2/platform_x11.c > +++ b/src/egl/drivers/dri2/platform_x11.c > @@ -777,10 +777,9 @@ dri2_swap_buffers_region(_EGLDriver *drv, _EGLDisplay > *disp, _EGLSurface *draw, > if (numRects > (int)ARRAY_SIZE(rectangles)) > return dri2_copy_region(drv, disp, draw, dri2_surf->region); > > - /* FIXME: Invert y here? */ > for (i = 0; i < numRects; i++) { > rectangles[i].x = rects[i * 4]; > - rectangles[i].y = rects[i * 4 + 1]; > + rectangles[i].y = dri2_surf->base.Height - rects[i * 4 + 1] - rects[i > * 4 + 3]; > rectangles[i].width = rects[i * 4 + 2]; > rectangles[i].height = rects[i * 4 + 3]; > } > -- > 1.7.7.6 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev
Does this fix the egl-nok-texture-from-pixmap piglit test? I notice that when I run it it says: EGL_Y_INVERTED_NOK: FALSE Probe at (50,50) Expected: 0.500000 0.000000 0.500000 1.000000 Observed: 0.000000 0.000000 0.000000 1.000000 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev