From: Robert Bragg <rob...@linux.intel.com> The EGL_NOK_swap_region2 spec states that the rectangles are specified with a bottom-left origin within a surface coordinate space also with a bottom left origin, so this patch ensures the rectangles are flipped before passing them on to dri2_copy_region. --- src/egl/drivers/dri2/platform_x11.c | 3 +-- 1 files changed, 1 insertions(+), 2 deletions(-)
diff --git a/src/egl/drivers/dri2/platform_x11.c b/src/egl/drivers/dri2/platform_x11.c index 2533774..44e4373 100644 --- a/src/egl/drivers/dri2/platform_x11.c +++ b/src/egl/drivers/dri2/platform_x11.c @@ -777,10 +777,9 @@ dri2_swap_buffers_region(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw, if (numRects > (int)ARRAY_SIZE(rectangles)) return dri2_copy_region(drv, disp, draw, dri2_surf->region); - /* FIXME: Invert y here? */ for (i = 0; i < numRects; i++) { rectangles[i].x = rects[i * 4]; - rectangles[i].y = rects[i * 4 + 1]; + rectangles[i].y = dri2_surf->base.Height - rects[i * 4 + 1] - rects[i * 4 + 3]; rectangles[i].width = rects[i * 4 + 2]; rectangles[i].height = rects[i * 4 + 3]; } -- 1.7.7.6 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev