On Mon, Sep 17, 2012 at 11:35:29PM +0200, Marek Olšák wrote: > On Mon, Sep 17, 2012 at 11:09 PM, Tom Stellard <t...@stellard.net> wrote: > > From: Tom Stellard <thomas.stell...@amd.com> > > > > Compute shaders fetch data from vertex buffers via the texture cache, so > > we need to make sure the texture cache is flushed. > > --- > > src/gallium/drivers/r600/evergreen_compute.c | 5 ++++- > > 1 file changed, 4 insertions(+), 1 deletion(-) > > > > diff --git a/src/gallium/drivers/r600/evergreen_compute.c > > b/src/gallium/drivers/r600/evergreen_compute.c > > index 2749b05..e5396d8 100644 > > --- a/src/gallium/drivers/r600/evergreen_compute.c > > +++ b/src/gallium/drivers/r600/evergreen_compute.c > > @@ -96,7 +96,10 @@ static void evergreen_cs_set_vertex_buffer( > > vb->buffer = buffer; > > vb->user_buffer = NULL; > > > > - rctx->flags |= rctx->has_vertex_cache ? R600_CONTEXT_VTX_FLUSH : > > R600_CONTEXT_TEX_FLUSH; > > + /* The vertex instructions in the compute shaders use the texture > > cache, > > + * so we need to invalid it. */ > > + rctx->flags |= rctx->has_vertex_cache | R600_CONTEXT_VTX_FLUSH > > + | R600_CONTEXT_TEX_FLUSH; > > Here you combine the has_vertex_cache bool variable with the context > flush flags. That doesn't look right. I think you wanted to do (if I > understand correctly): > > ctx->flags |= R600_CONTEXT_TEX_FLUSH; >
You're right, I must have mixed that up during the rebase. I'll fix that. > Other than that, this series is: > > Reviewed-by: Marek Olšák <mar...@gmail.com> > > Marek _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev