On Mon, Sep 17, 2012 at 2:09 PM, Tom Stellard <t...@stellard.net> wrote: > - rctx->flags |= rctx->has_vertex_cache ? R600_CONTEXT_VTX_FLUSH : > R600_CONTEXT_TEX_FLUSH; > + /* The vertex instructions in the compute shaders use the texture > cache, > + * so we need to invalid it. */
invalidate _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev