On 08/27/2012 12:33 PM, Török Edwin wrote: > On 08/27/2012 05:00 AM, Marek Olšák wrote: >> This series implements MSAA for the R6xx family of GPUs. >> >> The only problem is that the depth decompression doesn't work with MSAA >> depth buffers, which means for the GL user that depth-stencil blitting and >> depth-stencil resolve don't work, although those features are used very >> rarely, if at all. >> >> Also, the R11G11B10 float format isn't resolved correctly (it's too dark), >> but at least we have the option not to expose it. >> >> Please review. >> >> This is the last series I'd like to have in the next Mesa release and then >> we'll have OpenGL 3.0 on all chipsets except for Cayman (R9xx). Cayman will >> probably take more time, because it doesn't have transform feedback either. > > Nice, I get 3.0 on my RV730 [*]: > OpenGL renderer string: Gallium 0.4 on AMD RV730 > OpenGL version string: 3.0 Mesa 8.1-devel (git-59723c7) > OpenGL shading language version string: 1.30 > > Is the creation of core/forward-compat contexts supposed to work, or do I > need to build libglx/libdri2 from git for that to work? > I see GLX_ARB_create_context and GLX_ARB_create_context_profile advertised in > the client GLX extensions but not in the server extensions. > > X.Org X Server 1.12.3.902 (1.12.4 RC 2) > Release Date: 2012-08-19 >
I just built X.Org X Server 1.12.99.905 (1.13.0 RC 5) from git and now I see the GLX_ARB_create_context and GLX_ARB_create_context_profile server extensions. Requesting a forward compatible context however gives (with glutInitContext*): X Error of failed request: GLXBadFBConfig Major opcode of failed request: 153 (GLX) Minor opcode of failed request: 34 () Serial number of failed request: 34 Current serial number in output stream: 33 --Edwin _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev