On 08/27/2012 12:33 PM, Török Edwin wrote:
> On 08/27/2012 05:00 AM, Marek Olšák wrote:
>> This series implements MSAA for the R6xx family of GPUs.
>>
>> The only problem is that the depth decompression doesn't work with MSAA 
>> depth buffers, which means for the GL user that depth-stencil blitting and 
>> depth-stencil resolve don't work, although those features are used very 
>> rarely, if at all.
>>
>> Also, the R11G11B10 float format isn't resolved correctly (it's too dark), 
>> but at least we have the option not to expose it.
>>
>> Please review.
>>
>> This is the last series I'd like to have in the next Mesa release and then 
>> we'll have OpenGL 3.0 on all chipsets except for Cayman (R9xx). Cayman will 
>> probably take more time, because it doesn't have transform feedback either.
> 
> Nice, I get 3.0 on my RV730 [*]:
> OpenGL renderer string: Gallium 0.4 on AMD RV730
> OpenGL version string: 3.0 Mesa 8.1-devel (git-59723c7)
> OpenGL shading language version string: 1.30
> 
> Is the creation of core/forward-compat contexts supposed to work, or do I 
> need to build libglx/libdri2 from git for that to work?
> I see GLX_ARB_create_context and GLX_ARB_create_context_profile advertised in 
> the client GLX extensions but not in the server extensions.
> 
> X.Org X Server 1.12.3.902 (1.12.4 RC 2)
> Release Date: 2012-08-19
> 

I just built X.Org X Server 1.12.99.905 (1.13.0 RC 5) from git and now I see 
the GLX_ARB_create_context and GLX_ARB_create_context_profile server extensions.
Requesting a forward compatible context however gives (with glutInitContext*):
X Error of failed request:  GLXBadFBConfig
  Major opcode of failed request:  153 (GLX)
  Minor opcode of failed request:  34 ()
  Serial number of failed request:  34
  Current serial number in output stream:  33

--Edwin

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