swrast uses MapRenderbuffer, which leads to intel_miptree_map, which does the depth resolve. --- src/mesa/drivers/dri/intel/intel_span.c | 10 ---------- 1 file changed, 10 deletions(-)
diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index b0dc720..3dc7f21 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -117,8 +117,6 @@ static void intel_span_resolve_buffers(struct intel_context *intel) { struct gl_context *ctx = &intel->ctx; - struct intel_renderbuffer *draw_irb; - struct intel_renderbuffer *read_irb; struct intel_texture_object *tex_obj; /* Resolve depth buffer of each enabled texture. */ @@ -131,14 +129,6 @@ intel_span_resolve_buffers(struct intel_context *intel) continue; intel_miptree_all_slices_resolve_depth(intel, tex_obj->mt); } - - /* Resolve each attached depth buffer. */ - draw_irb = intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_DEPTH); - read_irb = intel_get_renderbuffer(ctx->ReadBuffer, BUFFER_DEPTH); - if (draw_irb) - intel_renderbuffer_resolve_depth(intel, draw_irb); - if (read_irb != draw_irb && read_irb) - intel_renderbuffer_resolve_depth(intel, read_irb); } /** -- 1.7.10.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev