On Thu, Aug 9, 2012 at 10:38 PM, Dave Airlie <airl...@gmail.com> wrote: >> >> this series implements MSAA support for Evergreen. It passes most MSAA >> piglit tests. I think Cayman support is ready too, but I don't have a Cayman >> GPU to test it. In the last patch, a DRM version check has yet to be added >> for the kernel patches I sent earlier today. >> >> The tests which don't pass are mostly just u_blit not being able to copy >> between MSAA resources. Eventually I'd like to get rid of u_blit and add a >> blit function into pipe_context that will be as flexible as >> glBlitFramebuffer. >> >> The series starts with some fixes for core Mesa/Gallium and adds MSAA >> texture support to Gallium, which is required for the MSAA copies. >> >> The FMASK and CMASK hardware optimizations will be implemented later. I'd >> like to resolve the u_blit issue next. >> >> Thanks to Dave Airlie for implementing the initial version of Evergreen MSAA >> support. > > Excellent thanks for actually implementing it, it might also be worth > mentioning whats required to finish r600/r700 if we know it.
The FMASK (and maybe even CMASK) is required AFAIK. There is a 3-step plan in http://dri.freedesktop.org/wiki/R600ToDo . Marek _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev