On Thu, Jul 19, 2012 at 1:46 AM, Kenneth Graunke <kenn...@whitecape.org> wrote: > Presumably the function didn't exist when we wrote this code. > > Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> > --- > src/glsl/ast_to_hir.cpp | 16 +--------------- > 1 file changed, 1 insertion(+), 15 deletions(-) > > diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp > index bbe8f05..5ad754c 100644 > --- a/src/glsl/ast_to_hir.cpp > +++ b/src/glsl/ast_to_hir.cpp > @@ -2010,24 +2010,10 @@ apply_type_qualifier_to_variable(const struct > ast_type_qualifier *qual, > if (var->interpolation != INTERP_QUALIFIER_NONE && > !(state->target == vertex_shader && var->mode == ir_var_out) && > !(state->target == fragment_shader && var->mode == ir_var_in)) { > - const char *qual_string = NULL; > - switch (var->interpolation) { > - case INTERP_QUALIFIER_FLAT: > - qual_string = "flat"; > - break; > - case INTERP_QUALIFIER_NOPERSPECTIVE: > - qual_string = "noperspective"; > - break; > - case INTERP_QUALIFIER_SMOOTH: > - qual_string = "smooth"; > - break; > - } > - > _mesa_glsl_error(loc, state, > "interpolation qualifier `%s' can only be applied to " > "vertex shader outputs and fragment shader inputs.", > - qual_string); > - > + var->interpolation_string()); > } > > var->pixel_center_integer = qual->flags.q.pixel_center_integer; > -- > 1.7.11.2
Reviewed-by: Matt Turner <matts...@gmail.com> _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev