Hello everyone, The bugfix release 24.2.1 is now available.
If you find any issues, please report them here: https://gitlab.freedesktop.org/mesa/mesa/-/issues/new The next bugfix release is due in three weeks, on September 18th. (The extra week is because I'll be on holiday; normal 2-week schedule will resume for the following releases.) Cheers, Eric --- Boris Brezillon (1): panvk: Adjust RGB component order for fixed-function blending Connor Abbott (5): tu: Fix off-by-one in UBO CP_LOAD_STATE size ir3, tu: Use a UBO for VS primitive params on a750+ Revert "tu/a750: Disable HW binning when there is GS" tu: Fix passthrough D24S8 attachments tu: Treat partially-bound depth/stencil attachments as passthrough Dave Airlie (3): radv/video: fix reporting video format props for encode. llvmpipe: handle stride properly on lvp udmabuf imports llvmpipe: make sure to duplicate the fd handle before giving out David Heidelberg (3): etnaviv: rename enums_h appropriately etnaviv: build dependency for the etnaviv tests bin/gen_release_notes: adjust checksums section David Rosca (3): frontends/va: Fix use after free with EFC radeonsi: Don't allow DCC for encode in is_video_target_buffer_supported frontends/va: Fix leaks with multiple coded buffer segments Eric Engestrom (15): docs: add release notes for 24.2.0 docs: add sha256sum for 24.2.0 .pick_status.json: Update to 2c47ad7774a7d0fe47cf870676c3e2390bca5b50 .pick_status.json: Mark 77f783462a9758b22e211c72a57ec7c36d6c09fd as denominated .pick_status.json: Update to 2b2b66f497bf8c5f91067752995a5c1003255a6f .pick_status.json: Update to 47a2ab6f3fb41bef9062182588f69c217d7e6541 .pick_status.json: Mark a33ef21106a3b34cb359f0272a103c8b8066fbe6 as denominated .pick_status.json: Update to c5156257d93ae2a9e54ba5adc73b7342c9bef96e .pick_status.json: Update to 81e3930ec0a4d586752e59c5172e08e2edf5e4d5 .pick_status.json: Update to 4a8f3181baa1eca48d44e5270962835040d0f743 .pick_status.json: Update to 7392e3306ef376121097cf03b388dc75bff127c0 vc4: Add missing libvc4_neon build dependencies .pick_status.json: Update to 64ca0fd2f2896faa2ec85e454e2ecba2f68390c8 docs: add release notes for 24.2.1 VERSION: bump for 24.2.1 Faith Ekstrand (6): vulkan: Add null descriptor bits to vk_pipeline_robustness_state nvk: Plumb the whole vk_pipeline_robustness_state through to nvk_ubo/ssbo_addr_format nvk: Enable shader bounds checking when nullDescriptor is enabled nouveau/mme: Fix add64 of immediates on Fermi nvk: Disable conditional rendering around CopyQueryPoolResults nil,nvk: Disable modifiers for B10G11R11_UFLOAT and E5B9G9R9_UFLOAT Francisco Jerez (1): intel/brw/gfx12.5+: Fix IR of sub-dword atomic LSC operations. Friedrich Vock (1): aco: Fix 1D->2D dispatch conversion on <gfx9 GKraats (2): i915g: Screen corruption with ENOBUFS caused by fence register shortage i915g: fix count of buffers at i915_drm_batchbuffer_validate_buffers Guilherme Gallo (1): ci/a618: Fix zink-tu-a618-full rules Ian Romanick (2): anv: Protect against OOB access to anv_state_pool::buckets anv: Larger memory pools for huge shaders Jianxun Zhang (2): Revert "anv: Disable PAT-based compression on depth images (xe2)" Revert "iris: Disable PAT-based compression on depth surfaces (xe2)" Job Noorman (4): ir3: update merge set affinity in shared RA ir3: fix clearing merge sets after shared RA ir3: fix wrong dstn used in postsched ir3/legalize: handle scalar ALU WAR hazards for a0.x José Roberto de Souza (3): intel/isl/gfx20: Alow hierarchial depth buffer write through for multi sampled surfaces anv/gfx20: Enable depth buffer write through for multi sampled images iris/gfx20: Enable depth buffer write through for multi sampled images Karol Herbst (3): rusticl/mem: do not check against image base alignment for 1Dbuffer images rusticl/device: limit CL_DEVICE_IMAGE_MAX_BUFFER_SIZE more aggressively vtn: ignore volatile on functions for now Kenneth Graunke (2): intel/brw: Pass opcode to brw_swsb_encode/decode intel/brw: Fix Xe2+ SWSB encoding/decoding for DPAS instructions Konstantin (2): radv: Handle instruction encodings > 8 bytes when splitting disassembly radv: Handle repeated instructions when splitting disassembly Lepton Wu (1): egl/android: Fix wrong pipe format for RGB_565 Lionel Landwerlin (10): vulkan/runtime: fix GetBufferMemoryRequirements2 for maintenance4 anv: fix extended buffer flags usages anv: only set 3DSTATE_CLIP::MaximumVPIndex once anv: optimize CLIP::MaximumVPIndex setting anv: move conditional render predicate after gfx_flush_state anv: don't miss workaround for indirect draws anv: explicitly disable BT pool allocations at device init anv: always use workaround_address, not workaround_bo nir/divergence: add missing load_constant_base_ptr brw: switch mesh/task URB fence prior to EOT to GPU Mary Guillemard (2): panvk: Fix NULL deref on model name when device isn't supported panvk: Fix viewport calculation Matt Turner (1): nir: Skip opt_if_merge when next_if has block ending in a jump Mauro Rossi (1): nvk: Fix regression observed on Kepler Mike Blumenkrantz (6): glx/dri2: strdup driver name zink: bail on choose_pdev immediately if no devices are available st/pbo: reject vs/fs pbo ops if rowstride < width zink: don't skip cbuf store ops if resolve is set tc: set resolve on renderpass info if blit terminates the renderpass dril: add zink stub Nanley Chery (4): anv: Add want_hiz_wt_for_image() iris: Add and use want_hiz_wt_for_res iris: Invalidate state cache for some depth fast clears intel/isl: Fix packing of SINT formats Pavel Ondračka (1): r300: fix RGB10_A2 CONSTANT_COLOR blending Rhys Perry (7): aco: split selection_control_remove into rarely_taken and never_taken aco: only remove branch jumping over SMEM/barrier if it's never taken aco: ignore exec and literals when mitigating VALUMaskWriteHazard aco: also consider VALU reads for VALUMaskWriteHazard aco: don't consider sa_sdst=0 before SALU write to fix VALUMaskWriteHazard aco: check SALU writing lanemask later for VALUMaskWriteHazard aco: preserve bitsets after a lane mask is written Rob Clark (1): nir/opt_loop: Don't peel initial break if loop ends in break Rohan Garg (5): anv: program a custom byte stride on Xe2 for indirect draws anv,iris: prefix the argument format with XI for a upcoming refactor anv: refactor indirect draw support into it's own function anv: dispatch indirect draws with a count buffer through the XI hardware on ARL+ anv: migrate indirect mesh draws to indirect draws on ARL+ Sagar Ghuge (3): intel/compiler: Ray query requires write-back register intel/compiler: Adjust trace ray control field on Xe2 intel/compiler: Fix indirect offset in GS input read for Xe2+ Samuel Pitoiset (1): aco: fix bogus assert in RT prolog on GFX11+ Sviatoslav Peleshko (3): brw,elk: Fix opening flags on dumping shader binaries anv: Release correct BO in anv_cmd_buffer_set_ray_query_buffer anv: Add full subgroups WA for the shaders with barriers in Breaking Limit Tapani Pälli (1): gbm: depend on libdrm indepedent of dri2 setting Timothy Arceri (4): nir: create validate_tex_src_texture_deref() helper nir: add nir_tex_src_{sampler,texture}_deref_intrinsic glsl: make use of new tex src deref intrinsic nir/glsl: set deref cast mode during function inlining Valentine Burley (2): android: Extract version from llvm-project instead of hardcoding it llvmpipe: Only use udmabuf with libdrm Yiwei Zhang (1): venus: workaround cacheline overflush issue on Intel JSL bbhtt (1): pipe_loader_drm: Fix virtgpu_drm header path git tag: mesa-24.2.1 https://mesa.freedesktop.org/archive/mesa-24.2.1.tar.xz SHA256: fc9a495f3a9af906838be89367564e10ef335e058f88965ad49ccc3e9a3b420b mesa-24.2.1.tar.xz SHA512: 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