Reviewed-by: Bas Nieuwenhuizen <b...@basnieuwenhuizen.nl> Fixes: 5010436e09f "radv: bail out when binding the same vertex buffers"
I'll push after running it through the testsuite. Thanks! On Fri, May 10, 2019 at 9:38 PM Józef Kucia <joseph.ku...@gmail.com> wrote: > > Only vertex inputs accessed by vertex shader must have valid buffers > bound. > > Signed-off-by: Józef Kucia <joseph.ku...@gmail.com> > --- > src/amd/vulkan/radv_cmd_buffer.c | 3 ++- > 1 file changed, 2 insertions(+), 1 deletion(-) > > diff --git a/src/amd/vulkan/radv_cmd_buffer.c > b/src/amd/vulkan/radv_cmd_buffer.c > index b04c998fac2e..890662841d21 100644 > --- a/src/amd/vulkan/radv_cmd_buffer.c > +++ b/src/amd/vulkan/radv_cmd_buffer.c > @@ -301,7 +301,6 @@ radv_cmd_buffer_destroy(struct radv_cmd_buffer > *cmd_buffer) > static VkResult > radv_reset_cmd_buffer(struct radv_cmd_buffer *cmd_buffer) > { > - > cmd_buffer->device->ws->cs_reset(cmd_buffer->cs); > > list_for_each_entry_safe(struct radv_cmd_buffer_upload, up, > @@ -326,6 +325,8 @@ radv_reset_cmd_buffer(struct radv_cmd_buffer *cmd_buffer) > > cmd_buffer->record_result = VK_SUCCESS; > > + memset(cmd_buffer->vertex_bindings, 0, > sizeof(cmd_buffer->vertex_bindings)); > + > for (unsigned i = 0; i < VK_PIPELINE_BIND_POINT_RANGE_SIZE; i++) { > cmd_buffer->descriptors[i].dirty = 0; > cmd_buffer->descriptors[i].valid = 0; > -- > 2.21.0 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev