Added with commit 0161691f3518, still checked on shaderapi.c _mesa_get_shader_flag method. --- docs/shading.html | 1 + 1 file changed, 1 insertion(+)
diff --git a/docs/shading.html b/docs/shading.html index 9e3c7218e31..76f25316f86 100644 --- a/docs/shading.html +++ b/docs/shading.html @@ -59,6 +59,7 @@ execution. These are generally used for debugging. <li><b>nopfrag</b> - force fragment shader to be a simple shader that passes through the color attribute. <li><b>useprog</b> - log glUseProgram calls to stderr +<li><b>errors</b> - GLSL compilation and link errors will be reported to stderr. </ul> <p> Example: export MESA_GLSL=dump,nopt -- 2.19.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev