On Fri, May 18, 2012 at 08:55:39AM -0600, Brian Paul wrote: > Doesn't the rint() function do the same thing as round-to-even? > Though, I'm not sure if rint() is available on Windows so we might > need your ieee754_fp32_round_half_to_even() function anyway. I'll try > to look into that.
I kinda sorta tend not to care about windows :-) But as to rint/nearbyint, what they do depend on the current rounding mode, and given that's eventually in a library I consider mucking with fpu mode risky, especially for a reference software renderer. On the gpu the problem is different, but that code is not used anyway (but I should check const folding now that I think of it). OG. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev