For the series

Tested-by: Dieter Nützel <die...@nuetzel-hh.de>

on Polaris 20

Dieter

Am 12.02.2019 01:15, schrieb Timothy Arceri:
shader-db results for VEGA64:

Totals from affected shaders:
SGPRS: 1976 -> 1976 (0.00 %)
VGPRS: 1240 -> 1144 (-7.74 %)
Spilled SGPRs: 145 -> 145 (0.00 %)
Spilled VGPRs: 0 -> 0 (0.00 %)
Private memory VGPRs: 0 -> 0 (0.00 %)
Scratch size: 0 -> 0 (0.00 %) dwords per thread
Code Size: 34632 -> 34604 (-0.08 %) bytes
LDS: 0 -> 0 (0.00 %) blocks
Max Waves: 261 -> 285 (9.20 %)
Wait states: 0 -> 0 (0.00 %)
---
 src/gallium/drivers/radeonsi/si_shader_nir.c | 11 ++++++++++-
 1 file changed, 10 insertions(+), 1 deletion(-)

diff --git a/src/gallium/drivers/radeonsi/si_shader_nir.c
b/src/gallium/drivers/radeonsi/si_shader_nir.c
index 4eec57b406d..55a950a675c 100644
--- a/src/gallium/drivers/radeonsi/si_shader_nir.c
+++ b/src/gallium/drivers/radeonsi/si_shader_nir.c
@@ -74,9 +74,18 @@ static void gather_intrinsic_load_deref_info(const
nir_shader *nir,
                }
                break;
        }
-       default:
+       default: {
+               unsigned semantic_name, semantic_index;
+               tgsi_get_gl_varying_semantic(var->data.location, true,
+                                            &semantic_name, &semantic_index);
+
+               if (semantic_name == TGSI_SEMANTIC_COLOR) {
+                       uint8_t mask = 
nir_ssa_def_components_read(&instr->dest.ssa);
+                       info->colors_read |= mask << (semantic_index * 4);
+               }
                break;
        }
+       }
 }

 static void scan_instruction(const struct nir_shader *nir,
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